Eric Gordon, Jason Haas, and Becky Michelson at the International Journal of Communication: “This article analyzes the use of a role-playing game in a civic planning process. We focus on the qualities of interactions generated through gameplay, specifically the affordances of voluntary play within a “magic circle” of the game, that directly impact participants’ ability to generate new ideas about the community. We present the results of a quasi-experimental study where a role-playing game (RPG) called @Stake is incorporated into participatory budgeting meetings in New York City and compared with meetings that incorporated a trivia game. We provide evidence that the role-playing game, which encourages empathy, is more effective than a game that tests knowledge for generating what we call civic creativity, or an individual’s ability to come up with new ideas. Rapid ideation and social learning nurtured by the game point to a kind of group creativity that fosters social connection and understanding of consequence outside of the game. We conclude with thoughts on future research….(More)”.
Civic Creativity: Role-Playing Games in Deliberative Process
How to contribute:
Did you come across – or create – a compelling project/report/book/app at the leading edge of innovation in governance?
Share it with us at info@thelivinglib.org so that we can add it to the Collection!
About the Curator
Get the latest news right in your inbox
Subscribe to curated findings and actionable knowledge from The Living Library, delivered to your inbox every Friday
Related articles
Behavioral Science, Collection, INSTITUTIONAL INNOVATION
Behavioral ScienceINSTITUTIONAL INNOVATION
Behavioral Science
INSTITUTIONAL INNOVATION
It’s on You
Posted in March 9, 2026 by Stefaan Verhulst
Collection, Expert Networking, INSTITUTIONAL INNOVATION
Expert NetworkingINSTITUTIONAL INNOVATION
Expert Networking
INSTITUTIONAL INNOVATION
Pop-up journals for policy research: can temporary titles deliver answers?
Posted in March 4, 2026 by Stefaan Verhulst
Collection, Collective Intelligence, PEOPLE
Collective IntelligencePEOPLE
Collective Intelligence
PEOPLE
The World Bank Doesn’t Need to Generate More Knowledge. It Needs to Want It.
Posted in March 3, 2026 by Stefaan Verhulst