New paper by Victor Naroditskiy, Nicholas R. Jennings, Pascal Van Hentenryck, Manuel Cebrian: “Crowdsourcing offers unprecedented potential for solving tasks efficiently by tapping into the skills of large groups of people. A salient feature of crowdsourcing—its openness of entry—makes it vulnerable to malicious behavior. Such behavior took place in a number of recent popular crowdsourcing competitions. We provide game-theoretic analysis of a fundamental tradeoff between the potential for increased productivity and the possibility of being set back by malicious behavior. Our results show that in crowdsourcing competitions malicious behavior is the norm, not the anomaly—a result contrary to the conventional wisdom in the area. Counterintuitively, making the attacks more costly does not deter them but leads to a less desirable outcome. These findings have cautionary implications for the design of crowdsourcing competitions…(More)”
How to contribute:
Did you come across – or create – a compelling project/report/book/app at the leading edge of innovation in governance?
Share it with us at info@thelivinglib.org so that we can add it to the Collection!
About the Curator
Get the latest news right in you inbox
Subscribe to curated findings and actionable knowledge from The Living Library, delivered to your inbox every Friday
Related articles
crowdsourcing, PEOPLE
Mapping the Unmapped
Posted in July 7, 2025 by Stefaan Verhulst
citizen science, crowdsourcing, PEOPLE
Leveraging Citizen Data to Improve Public Services and Measure Progress Toward Sustainable Development Goal 16
Posted in May 30, 2025 by Stefaan Verhulst
citizen engagement, crowdsourcing
Bus Stops Here: Shanghai Lets Riders Design Their Own Routes
Posted in May 14, 2025 by Stefaan Verhulst