How Three False Starts Stifle Open Social Science


Article by Patrick Dunleavy: “Open social science is new, and like any beginner is still finding its way. However, to a large extent we are still operating in the shadow of open science (OS) in the Science, technology, engineering, mathematics, and medicine, or STEMM, disciplines. Nearly a decade ago an influential Royal Society report argued:

‘Open science is often effective in stimulating scientific discovery, [and] it may also help to deter, detect and stamp out bad science. Openness facilitates a systemic integrity that is conducive to early identification of error, malpractice and fraud, and therefore deters them. But this kind of transparency only works when openness meets standards of intelligibility and assessability – where there is intelligent openness’.

More recently, the Turing Way project defined open science far more broadly as a range of measures encouraging reproducibility, replication, robustness, and the generalisability of research. Alongside CIVICA researchers we have put forward an agenda for progressing open social science in line with these ambitions. Yet for open social science to take root it must develop an ‘intelligent’ concept of openness, one that is adapted to the wide range of concerns that our discipline group addresses, and is appropriate for the sharply varying conditions in which social research must be carried out.

This task has been made more difficult by a number of premature and partial efforts to ‘graft’ an ‘open science’ concept from STEMM disciplines onto the social sciences. Three false starts have already been made and have created misconceptions about open social science. Below, I want to show how each of the strategies may actually work to obstruct the wider development of open social science.

Bricolage – Reading across directly from STEMM

This approach sees open social science as just about picking up (not quite at random) the best-known or most discussed individual components of open science in STEMM disciplines  – focusing on specific things like open access publishing, the FAIR principles for data management, replication studies, or the pre-registration of hypotheses…(More)”.

Democracy Disrupted: Governance in an Increasingly Virtual and Massively Distributed World.


Essay by Eric B. Schnurer: “…In short, it is often difficult to see where new technologies actually will lead. The same technological development can, in different settings, have different effects: The use of horses in warfare, which led seemingly inexorably in China and Europe to more centralized and autocratic states, had the effect on the other side of the world of enabling Hernán Cortés, with an army of roughly five hundred Spaniards, to defeat the massed infantries of the highly centralized, autocratic Aztec regime. Cortés’s example demonstrates that a particular technology generally employed by a concentrated power to centralize and dominate can also be used by a small insurgent force to disperse and disrupt (although in Cortés’s case this was on behalf of the eventual imposition of an even more despotic rule).

Regardless of the lack of inherent ideological content in any given technology, however, our technological realities consistently give metaphorical shape to our ideological constructs. In ancient Egypt, the regularity of the Nile’s flood cycle, which formed the society’s economic basis, gave rise to a belief in recurrent cycles of life and death; in contrast, the comparatively harsh and static agricultural patterns of the more-or-less contemporaneous Mesopotamian world produced a society that conceived of gods who simply tormented humans and then relegated them after death to sit forever in a place of dust and silence; meanwhile, the pastoral societies of the Fertile Crescent have handed down to us the vision of God as shepherd of his flock. (The Bible also gives us, in the story of Cain and Abel, a parable of the deadly conflict that technologically driven economic changes wreak: Abel was a traditional pastoralist—he tended sheep—while Cain, who planted seeds in the ground, represented the disruptive “New Economy” of settled agriculture. Tellingly, after killing off the pastoralist, the sedentarian Cain exits to found the first city.88xGenesis 4:17.)

As humans developed more advanced technologies, these in turn reshaped our conceptions of the world around us, including the proper social order. Those who possessed superior technological knowledge were invested with supernatural authority: The key to early Rome’s defense was the ability quickly to assemble and disassemble the bridges across the Tiber, so much so that the pontifex maximus—literally the “greatest bridge-builder”—became the high priest, from whose Latin title we derive the term pontiff. The most sophisticated—and arguably most crucial—technology in any town in medieval Europe was its public clock. The clock, in turn, became a metaphor for the mechanical working of the universe—God, in fact, was often conceived of as a clockmaker (a metaphor still frequently invoked to argue against evolution and for the necessity of an intelligent creator)—and for the proper form of social organization: All should know their place and move through time and space as predictably as the figurines making their regular appearances and performing their routinized interactions on the more elaborate and entertaining of these town-square timepieces.

In our own time, the leading technologies continue to provide the organizing concepts for our economic, political, and theological constructs. The factory became such a ubiquitous reflection of economic and social realities that, from the early nineteenth century onward, virtually every social and cultural institution—welfare (the poorhouse, or, as it was often called, the “workhouse”), public safety (the penitentiary), health care (the hospital), mental health (the insane asylum), “workforce” or public housing, even (as teachers often suggest to me) the education system—was consciously remodeled around it. Even when government finally tried to get ahead of the challenges posed by the Industrial Revolution by building the twentieth-century welfare state, it wound up constructing essentially a new capital of the Industrial Age in Washington, DC, with countless New Deal ministries along the Mall—resembling, as much as anything, the rows of factory buildings one can see in the steel and mill towns of the same era.

By the middle of the twentieth century, the atom and the computer came to dominate most intellectual constructs. First, the uncertainty of quantum mechanics upended mechanistic conceptions of social and economic relations, helping to foster conceptions of relativism in everything from moral philosophy to literary criticism. More recently, many scientists have come to the conclusion that the universe amounts to a massive information processor, and popular culture to the conviction that we all simply live inside a giant video game.

In sum, while technological developments are not deterministic—their outcomes being shaped, rather, by the uses we conceive to employ them—our conceptions are largely molded by these dominant technologies and the transformations they effect.99xI should note that while this argument is not deterministic, like those of most current thinkers about political and economic development such as Francis Fukuyama, Jared Diamond, and Yuval Noah Harari, neither is it materialistic, like that of Karl Marx. Marx thoroughly rejected human ideas and thinking as movers of history, which he saw as simply shaped and dictated by the technology. I am suggesting instead a dialectic between the ideal and the material. To repeat the metaphor, technological change constitutes the plate tectonics on which human contingencies are then built. To understand, then, the deeper movements of thought, economic arrangements, and political developments, both historical and contemporary, one must understand the nature of the technologies underlying and driving their unfolding…(More)“.

Responsible by Design – Principles for the ethical use of behavioural science in government


OECD Report: “The use of behavioural insights (BI) in public policy has grown over the last decade, with the largest increase of new behavioural teams emerging in the last five years. More and more governments are turning to behavioural science – a multidisciplinary approach to policy making encompassing lessons from psychology, cognitive science, neuroscience, anthropology, economics and more. There are a wide variety of frameworks and resources currently available, such as the OECD BASIC framework, designed with the purpose of helping BI practitioners and government officials infusing behavioural science throughout the policy cycle.

Despite the availability of such frameworks, there are less resources available with the primary purpose of safeguarding the responsible use of behavioural science in government. Oftentimes, teams are left to establish their own ethical standards and practices, which has resulted in an uncoordinated mosaic of procedures guiding the international community interested in upholding ethical behavioural practices. Until now, few attempts have been made to standardize ethical principles for behavioural science in public policy, and to concisely gather and present international best practices.

In light of this, we developed the first-of-its-kind Good Practice Principles for the Ethical Use of Behavioural Science in Public Policy to advance the responsible use of BI in government…(More)”.

Social Media, Freedom of Speech, and the Future of our Democracy


Book edited by Lee C. Bollinger and Geoffrey R. Stone: “One of the most fiercely debated issues of this era is what to do about “bad” speech-hate speech, disinformation and propaganda campaigns, and incitement of violence-on the internet, and in particular speech on social media platforms such as Facebook and Twitter. In Social Media, Freedom of Speech, and the Future of our Democracy, Lee C. Bollinger and Geoffrey R. Stone have gathered an eminent cast of contributors—including Hillary Clinton, Amy Klobuchar, Sheldon Whitehouse, Mark Warner, Newt Minow,Tim Wu, Cass Sunstein, Jack Balkin, Emily Bazelon, and others—to explore the various dimensions of this problem in the American context. They stress how difficult it is to develop remedies given that some of these forms of “bad” speech are ordinarily protected by the First Amendment. Bollinger and Stone argue that it is important to remember that the last time we encountered major new communications technology-television and radio-we established a federal agency to provide oversight and to issue regulations to protect and promote “the public interest.” Featuring a variety of perspectives from some of America’s leading experts on this hotly contested issue, this volume offers new insights for the future of free speech in the social media era…(More)”.

How China uses search engines to spread propaganda


Blog by Jessica Brandt and Valerie Wirtschafter: “Users come to search engines seeking honest answers to their queries. On a wide range of issues—from personal health, to finance, to news—search engines are often the first stop for those looking to get information online. But as authoritarian states like China increasingly use online platforms to disseminate narratives aimed at weakening their democratic competitors, these search engines represent a crucial battleground in their information war with rivals. For Beijing, search engines represent a key—and underappreciated vector—to spread propaganda to audiences around the world.  

On a range of topics of geopolitical importance, Beijing has exploited search engine results to disseminate state-backed media that amplify the Chinese Communist Party’s propaganda. As we demonstrate in our recent report, published by the Brookings Institution in collaboration with the German Marshall Fund’s Alliance for Securing Democracy, users turning to search engines for information on Xinjiang, the site of the CCP’s egregious human rights abuses of the region’s Uyghur minority, or the origins of the coronavirus pandemic are surprisingly likely to encounter articles on these topics published by Chinese state-media outlets. By prominently surfacing this type of content, search engines may play a key role in Beijing’s effort to shape external perceptions, which makes it crucial that platforms—along with authoritative outlets that syndicate state-backed content without clear labeling—do more to address their role in spreading these narratives…(More)“.

The Truth in Fake News: How Disinformation Laws Are Reframing the Concepts of Truth and Accuracy on Digital Platforms


Paper by Paolo Cavaliere: “The European Union’s (EU) strategy to address the spread of disinformation, and most notably the Code of Practice on Disinformation and the forthcoming Digital Services Act, tasks digital platforms with a range of actions to minimise the distribution of issue-based and political adverts that are verifiably false or misleading. This article discusses the implications of the EU’s approach with a focus on its categorical approach, specifically what it means to conceptualise disinformation as a form of advertisement and by what standards digital platforms are expected to assess the truthful or misleading nature of the content they distribute because of this categorisation. The analysis will show how the emerging EU anti-disinformation framework marks a departure from the European Court of Human Rights’ consolidated standards of review for public interest and commercial speech and the tests utilised to assess their accuracy….(More)”.

The Infinite Playground: A Player’s Guide to Imagination


Book by Bernard De Koven: “Bernard De Koven (1941–2018) was a pioneering designer of games and theorist of fun. He studied games long before the field of game studies existed. For De Koven, games could not be reduced to artifacts and rules; they were about a sense of transcendent fun. This book, his last, is about the imagination: the imagination as a playground, a possibility space, and a gateway to wonder. The Infinite Playground extends a play-centered invitation to experience the power and delight unlocked by imagination. It offers a curriculum for playful learning.

De Koven guides the readers through a series of observations and techniques, interspersed with games. He begins with the fundamentals of play, and proceeds through the private imagination, the shared imagination, and imagining the world—observing, “the things we imagine can become the world.” Along the way, he reminisces about playing ping-pong with basketball great Bill Russell; begins the instructions for a game called Reception Line with “Mill around”; and introduces blathering games—BlatherGroup BlatherSinging Blather, and The Blather Chorale—that allow the player’s consciousness to meander freely.

Delivered during the last months of his life, The Infinite Playground has been painstakingly cowritten with Holly Gramazio, who worked together with coeditors Celia Pearce and Eric Zimmerman to complete the project as Bernie De Koven’s illness made it impossible for him to continue writing. Other prominent game scholars and designers influenced by De Koven, including Katie Salen Tekinbaş, Jesper Juul, Frank Lantz, and members of Bernie’s own family, contribute short interstitial essays…(More)”

How football shirts chart the rise and fall of tech giants


Article by Ravi Hiranand and Leo Schwartz: “It’s the ultimate status symbol, a level of exposure achieved by few companies — but one available to any company that’s willing and able to pay a hefty price. It’s an honor that costs millions of dollars, and in return, your company’s logo is on the TV screens of millions of people every week.

Sponsoring a football club — proper football, that is — is more than just a business transaction. It’s about using the world’s most watched sport to promote your brand. Getting your company’s logo on the shirt of a team like Liverpool or Real Madrid means tying your brand to a global icon. And for decades, it’s been a route taken by emerging tech companies, flush with cash to burn and a name to earn.

But these sponsorships actually reveal something about the tech industry as a whole: when you trace the history of these commercial deals across the decades, patterns emerge. Rather than individual companies, entire sectors of the industry — from cars to consumer tech to gambling websites — seem to jump into the sport at once, signaling their rise to, or the desire to, dominate global markets where football is also part of everyday life. It’s no coincidence, for example, that mobile phone companies turned to sponsoring football clubs during the beginning of the new millenium: with handsets becoming increasingly common and 3G just around the corner, companies like Samsung and Vodafone wasted no time in paying record amounts to some of the most successful clubs in England.

Rest of World took a look at some of the more memorable shirt sponsorship deals in football — from Sony’s affiliation with Italy’s champions to Rakuten’s deal with a Spanish giant — and what they say about the rise and fall of the tech sectors those companies represented…(More)”.

The modern malaise of innovation: overwhelm, complexity, and herding cats


Blog by Lucy Mason: “But the modern world is too complicated to innovate alone. Coming up with the idea is the easy bit: developing and implementing it inevitably involves navigating complex and choppy waters: multiple people, funding routes, personal agendas, legal complexity, and strategic fuzziness. All too often, great ideas fail to become reality not because the idea wouldn’t work, but because everything in the ecosystem seems (accidentally) designed to prevent it from working.

Given that innovation is a key Government priority, and so many organisations and people are dedicated to make it happen (such as Innovate UK), this lack of success seems odd. The problem does not lie with the R&D base: despite relative underinvestment by the UK Government the UK punches well above its weight in world-leading R&D. Being an entrepreneur is of course, hard work, high risk and prone to failure even for the most dedicated individuals. But are there particular features which inhibit how innovation is developed, scaled, implemented, and adopted in the UK? I would argue there are three key factors at play: overwhelm (too much), complexity (too vague), and ‘herding cats’ (too hard)…(More)”.

A New Model for Saving Lives on Roads Around the World


Article by Krishen Mehta & Piyush Tewari: “…In 2016, SaveLIFE Foundation (SLF), an Indian non-profit organization, introduced the Zero Fatality Corridor (ZFC) solution, which has, since its inception, delivered an unprecedented reduction in road crash fatalities on the stretches of road where it has been deployed. The ZFC solution has adapted and added to the Safe System Approach, traditionally a western concept, to make it suitable for Indian conditions and requirements.

The Safe System Approach recognizes that people are fallible and can make mistakes that may be fatal for them or their fellow road-users—irrespective of how well they are trained.

The ZFC model, in turn, is an innovation designed specifically to accommodate the realities, resources, and existing infrastructure in low- and middle-income countries, which are vastly different from their developed counterparts. For example, unlike developed nations, people in low- and middle-income countries often live closer to the highways, and use them on a daily basis on foot or through traditional and slower modes of transportation. This gives rise to high crash conflict areas.

Some of the practices that are a part of the ZFC solution include optimized placement of ambulances at high-fatality locations, the utilization of drones to identify parked vehicles to preemptively prevent rear-end collisions, and road engineering solutions unique to the realities of countries like India. The ZFC model has helped create a secure environment specific to such countries with safer roads, safer vehicles, safer speeds, safer drivers, and rapid post-crash response.

The ZFC model was first deployed in 2016 on the Mumbai-Pune Expressway (MPEW) in Maharashtra, through a collaboration between SLF, Maharashtra State Road Development Corporation (MSRDC), and automaker Mahindra & Mahindra. From 2010 to 2016, the 95-kilometer stretch witnessed 2,579 crashes and 887 fatalities, making it one of India’s deadliest roads…(More)”.