Open Access Button


About the Open Access Button: “The key functions of the Open Access Button are finding free research, making more research available and also advocacy. Here’s how each works.

Finding free papers

Research published in journals that require you to pay to read can sometimes be accessed free in other places. These other copies are often very similar to the published version, but may lack nice formatting or be a version prior to peer review. These copies can be found in research repositories, on authors websites and many other places because they’re archived. To find these versions we identify the paper a user needs and effectively search on Google Scholar and CORE to find these copies and link them to the users.

Making more research, or information about papers available

If a free copy isn’t available we aim to make one. This is not a simple task and so we have to use a few different innovative strategies. First, we email the author of the research and ask them to make a copy of the research available – once they do this we’ll send it to everyone who needs it. Second, we create pages for each paper needed which, if shared, viewed, and linked to an author could see and provide their paper on. Third, we’re building ways to find associated information about a paper such as the facts contained, comments from people who’ve read it, related information and lay summaries.

Advocacy

Unfortunately the Open Access Button can only do so much, and isn’t a perfect or long term solution to this problem. The data and stories collected by the Button are used to help make the changes required to really solve this issue. We also support campaigns and grassroots advocates with this at openaccessbutton.org/action..”

New Frontiers in Open Innovation


New book edited by Henry Chesbrough, Wim Vanhaverbeke, and Joel West: “Companies have to innovate to stay competitive, and they have to collaborate with other organizations to innovate effectively. Although the benefits of “open innovation” have been described in detail before, underlying mechanisms how companies can be successful open innovators have not be understood well. A growing community of innovation management researchers started to develop different frameworks to understand open innovation in a more systematic way.
This book provides a thorough examination of research conducted to date on open innovation, as well as a comprehensive overview of what will be the most important, most promising and most relevant research topics in this area during the next decade. Open Innovation: Researching a new paradigm (OUP 2006) was the first initiative to bring open innovation closer to the academic community. Open innovation research has since then been growing in an exponential way and research has evolved in different and unexpected directions. As the research field is growing, it becomes increasingly difficult for young (and even experienced scholars) to keep an overview of the most important trends in open innovation research, of the research topics that are most promising for the coming years, and of the most interesting management challenges that are emerging in organizations practicing open innovation.
In the spirit of an open approach to innovation, the editors have engaged other scholars and practitioners to contribute some of their interesting insights in this book.”

Welcome to The Open Standard


Welcome to The Open Standard.

From the beginning, Mozilla has dedicated itself to advocating for an open Web in wholehearted belief that open systems create more opportunity for everyone.
From its advocacy work to web literacy programs, to the creation of the Firefox browser, Mozilla has exemplified the journalism adage, “show, don’t tell.” It’s in that tradition that we’re excited to bring you The Open Standard, an original news site dedicated to covering the ideas and opinions that support the open, transparent and collaborative systems at work in our daily lives.
We advocate that open systems create healthier communities and more successful societies overall. We will cover everything from open source to open government and the need for transparency; privacy and security, the “Internet of Things” vs. “pervasive computing”, to education and if it’s keeping up with the technological changes. The bottom line? Open is better.
This is just the beginning. Over the next few months, The Open Standard will open itself to collaboration with you, our readers; everything from contributing to the site, to drawing our attention to uncovered issues, to crowdsourcing the news…”

Google trial lets you chat with doctors when you search for symptoms


at Engadget: “Searching the web for symptoms of illness can be dangerous — you could identify a real condition, but you also risk scaring yourself for no reason through a misdiagnosis. Google might have a solution that puts your mind at ease, though. The company has confirmed to Engadget that it’s testing a Helpouts-style feature which offers video chats with doctors when you search for symptoms. While there aren’t many details of how this works in practice, the search card mentions that Google is covering the costs of any chats during the trial phase. You’ll likely have to pay for virtual appointments if and when the service is ever ready for prime time, then. That’s not ideal, but it could be much cheaper than seeing a physician in person….”

VouliWatch – Empowering Democracy in Greece


Proposal at IndieGogo: “In the wake of the economic crisis and in a country where politics has all too often been beset by scandals and corruption, Vouliwatch aims to help develop an open and accountable political system that uses new digital technology to promote citizen participation in the political process and to rebuild trust in parliamentary democracy. In the heyday of Ancient Greek democracy, citizens actively participated in political dialogue, and Vouliwatch aims to revive this essential aspect of a democratic society through the use of digital technology.

How it actually works!

Vouliwatch is a digital platform that offers Greek citizens the opportunity to publicly question MPs and MEPs on the topic of their choice, and to hold their elected representatives accountable for their parliamentary activity. It is loosely modelled on similar initiatives that are already running successfully in other countries (IrelandLuxemburgTunisiaGermanyFrance and Austria)….
Crowdsourcing/bottom up approach
The platform also gives users the chance to influence political debate and to focus the attention of both the media and the politicians on issues that citizens believe are important and are not being discussed widely.Vouliwatch offers citizens the chance to share their ideas and experiences and to make proposals to parliament for political action. The community of users can then comment on and rate them. A Google map application depicts all submitted data with the option of filtering based on different criteria (location; subject categories such as e.g. education, tourism, etc.). Every 2 months all submitted data is summarized in a report and sent to all MPs by our team, as food for thought and action. Vouliwatch will then publish and promote any resulting parliamentary reaction….”

A taxonomy of crowdsourcing based on task complexity


Paper by Robbie T. Nakatsu et al at the Journal of Information Science: “Although a great many different crowdsourcing approaches are available to those seeking to accomplish individual or organizational tasks, little research attention has yet been given to characterizing how those approaches might be based on task characteristics. To that end, we conducted an extensive review of the crowdsourcing landscape, including a look at what types of taxonomies are currently available. Our review found that no taxonomy explored the multidimensional nature of task complexity. This paper develops a taxonomy whose specific intent is the classification of approaches in terms of the types of tasks for which they are best suited. To develop this task-based taxonomy, we followed an iterative approach that considered over 100 well-known examples of crowdsourcing. The taxonomy considers three dimensions of task complexity: (a) task structure – is the task well-defined, or does it require a more open-ended solution; (2) task interdependence – can the task be solved by an individual, or does it require a community of problem solvers; and (3) task commitment – what level of commitment is expected from crowd members? Based on this taxonomy, we identify seven categories of crowdsourcing and discuss prototypical examples of each approach. Furnished with such an understanding, one should be able to determine which crowdsourcing approach is most suitable for a particular task situation.”

New Technology and the Prevention of Violence and Conflict


Report edited by Francesco Mancini for the International Peace Institute: “In an era of unprecedented interconnectivity, this report explores the ways in which new technologies can assist international actors, governments, and civil society organizations to more effectively prevent violence and conflict. It examines the contributions that cell phones, social media, crowdsourcing, crisis mapping, blogging, and big data analytics can make to short-term efforts to forestall crises and to long-term initiatives to address the root causes of violence.
Five case studies assess the use of such tools in a variety of regions (Africa, Asia, Latin America) experiencing different types of violence (criminal violence, election-related violence, armed conflict, short-term crisis) in different political contexts (restrictive and collaborative governments).
Drawing on lessons and insights from across the cases, the authors outline a how-to guide for leveraging new technology in conflict-prevention efforts:
1. Examine all tools.
2. Consider the context.
3. Do no harm.
4. Integrate local input.
5. Help information flow horizontally.
6. Establish consensus regarding data use.
7. Foster partnerships for better results.”

Crowdsourcing and collaborative translation: mass phenomena or silent threat to translation studies?


Article by Alberto Fernandez Costales: ” This article explores the emerging phenomenon of amateur translation and tries to shed some light on the implications this process may have both for Translation Studies as an academic discipline and for the translation industry itself. The paper comments on the main activities included within the concept of fan translation and approaches the terminological issues concerning the categorization of “non-professional translation”. In addition, the article focuses on the existing differences between collaborative translation and crowdsourcing, and posits new hypotheses regarding the development of these initiatives and the possible erosion of the boundaries which separate them. The question of who-does-what in the industry of translation is a major issue to be addressed in order to gain a clear view of the global state of translation today.”

Real-time information about public transport's position using crowdsourcing


Paper by Nikos Souliotis et al, published at PCI ’14 Proceedings of the 18th Panhellenic Conference on Informatics: “Nowadays there is a multitude of mobile and tablet applications being developed in order to facilitate or disrupt every day tasks. Many of these are location based. A technique to serve in providing information and content is crowdsourcing. This technique is based on the public contributing information or resources giving them the opportunity to become both service providers and recipients at the same time.
Taking into account the above and after observing passengers using the public transport system, we came to the conclusion that it would be useful to be able to determine which transport medium (i.e which bus line out of a number running concurrently) is nearer at any given moment. This information allows for better decision making and choice of transportation.
For this we propose the development of an application to show the position of a selected transport vehicle. The position will be calculated based on geo-tracking provided by passengers boarded on a vehicle. This will allow for real time information to the application users in order to be able to determine their optimal route.”

Smarter video games, thanks to crowdsourcing


AAAS –Science Magazine: “Despite the stereotypes, any serious gamer knows it’s way more fun to play with real people than against the computer. Video game artificial intelligence, or AI, just isn’t very good; it’s slow, predictable, and generally stupid. All that stands to change, however, if GiantOtter, a Massachusetts-based startup, has its way, New Scientist reports. By crowdsourcing the AI’s learning, GiantOtter hopes to build systems where the computer can learn based on player’s previous behaviors, decision-making, and even voice communication—yes, the computer is listening in as you strategize. The hope is that by abandoning the traditional scripted programming models, AIs can be taught to mimic human behaviors, leading to more dynamic and challenging scenarios even in incredibly complex games like Blizzard Entertainment Inc.’s professionally played StarCraft II.