behavioral science
behavioral science, civic technology, crowdsourcing, smart city
How Citizen Attachment to Neighborhoods Helps to Improve Municipal Services and Public Spaces
Posted in September 14, 2016 by Stefaan Verhulst
behavioral science
The Ethics of Influence: Government in the Age of Behavioral Science
Posted in September 8, 2016 by Stefaan Verhulst
behavioral science, INSTITUTIONAL INNOVATION
Designing Serious Games for Citizen Engagement in Public Service Processes
Posted in September 1, 2016 by Stefaan Verhulst
behavioral science
Nudges That Fail
Posted in August 30, 2016 by Stefaan Verhulst
behavioral science
Rethinking Nudge: Libertarian paternalism and classical utilitarianism
Posted in August 30, 2016 by Stefaan Verhulst
behavioral science
The Four-Dimensional Human
Posted in August 10, 2016 by Stefaan Verhulst
behavioral science, social media
Gamification of physical activity: Beat the Street and Pokémon Go
Posted in August 3, 2016 by Stefaan Verhulst
behavioral science
Set It and Forget It: How Default Settings Rule the World
Posted in July 27, 2016 by Stefaan Verhulst
behavioral science
Nudging patients into clinical trials
Posted in July 27, 2016 by Stefaan Verhulst
behavioral science
How A Videogame Can Be A Source For Innovation
Posted in June 27, 2016 by Stefaan Verhulst