Infographic by Yaryna Mykhyalyshyn: “Suggested path to developing an open government project with active participation of the government, civil society and citizen-experts. It was developed as a result of the “SmartCity” Municipal E-nnovation Lab that took place in Odesa, Ukraine on 16-18 October 2013 and was supported by UNDP Ukraine…”
Creative Common’s Next Generation Licenses — Version 4.0
Diane Peters: “We proudly introduce our 4.0 licenses, now available for adoption worldwide. The 4.0 licenses — more than two years in the making — are the most global, legally robust licenses produced by CC to date. We have incorporated dozens of improvements that make sharing and reusing CC-licensed materials easier and more dependable than ever before.
We had ambitious goals in mind when we embarked on the versioning process coming out of the 2011 CC Global Summit in Warsaw. The new licenses achieve all of these goals, and more. The 4.0 licenses are extremely well-suited for use by governments and publishers of public sector information and other data, especially for those in the European Union. This is due to the expansion in license scope, which now covers sui generis database rights that exist there and in a handful of other countries.
Among other exciting new features are improved readability and organization, common-sense attribution, and a new mechanism that allows those who violate the license inadvertently to regain their rights automatically if the violation is corrected in a timely manner.
You can find highlights of the most significant improvements on our website, track the course of the public discussion and evolution of the license drafts on the 4.0 wiki page, and view a recap of the central policy decisions made over the course of the versioning process.
The 4.0 versioning process has been a truly collaborative effort between the brilliant and dedicated network of legal and public licensing experts and the active, vocal open community. The 4.0 licenses, the public license development undertaking, and the Creative Commons organization are stronger because of the steadfast commitment of all participants.
With the 4.0 licenses published, we will be turning our attention to official translations of the legal code in partnership with our affiliate network and larger community. Translations of our new deeds are also underway, with a significant number already completed.”
Digital Government @ Work: A Social Informatics Perspective
Book Review by Chi Onwurah: “In the 1990s and 2000s, tech cynics would often quote Robert Solow’s 1987 quip, ‘You can see the computer age everywhere but in the productivity statistics.’ Now that value chains have been disintermediated and dependent business models trashed, it is less common to hear that. However it would still be appropriate to say ‘You can see the digital age everywhere but in Government.’ Certainly in a recent Policy Exchange report, the Prime Minister’s former digital advisor Rohan Silva did his best to portray the public sector as a digitally backward captured client of ICT oligarchs now being reluctantly dragged into the 21st Century.That makes the timing of Digital Government @ Work by Ian McLoughlin, Rob Wilson, and Mike Martin all the more fortuitous. The book seeks to give the reader a broad evidence-based understanding of what digital Government can be, what it is, and the challenges it faces. It is largely successful. Steve Halliday, President of Society of Information Technology Management describes the book as ‘a rigorous and thought-provoking analysis of the history and the future of digital government,’ and I would agree with that analysis. Despite lengthy definitional discussions and dense referencing, the book is also very readable and what is more, should be read….
The social informatics perspective of the book means its outlook is neither entirely technology-driven – whatever the problem the right system can solve it – nor purely qualitative, but combines understanding of the technology and its social and organisational impact with an analysis of the interdependencies at play in the context of public service delivery. These are illustrated by detailed case studies from Children’s Services, the National Programme for Local e-Government (FAME) and telecare, which highlight failings in current approaches to what they call ‘technology enactment’ as well as the – possibly systemic – challenges to real organisational and service innovation….
Most important is the recognition that technology only empowers when we feel ownership of it, not controlled by it. If digital government is to be about empowering and improving that critical relationship at the frontline, then the ‘street bureaucrats’ the book refers to, as well as the citizen-user and the IT manager, must all be involved in an on-going co-production of the service. Rather than traditional integration we must ‘seek alternative means of coordination such as through federation and federability.’ If this is achieved, we may look to ‘digital government maturity characterised by partnership working across a mixed economy of public, private and third sectors and supported by an infrastructure of federated information and identity management systems and shared service environments’….”
Designing for Behavior Change: Applying Psychology and Behavioral Economics
Stephen Wendel, HelloWallet’s head researcher, takes you step-by-step through the process of applying behavioral economics and psychology to the practical problems of product design and development. Using a combination of lean and agile development methods, you’ll learn a simple iterative approach for identifying target users and behaviors, building the product, and gauging its effectiveness. Discover how to create easy-to-use products to help people make positive changes.
- Learn the three main strategies to help people change behavior
- Identify your target audience and the behaviors they seek to change
- Extract user stories and identify obstacles to behavior change
- Develop effective interface designs that are enjoyable to use
- Measure your product’s impact and learn ways to improve it
- Use practical examples from products like Nest, Fitbit, and Opower”
25 Tech Ideas for Improving Your Community
GovTech: “Ideation Nation, a technology brainstorming competition for civic solutions, announces its 25 top ideas for government technology projects…”
Top 25 Ideas
5. Zoning iPhone app
6. Gift card remainder charity website
7. Electricity monitoring device rentals
8. Integrated discovery website for camping, hiking, outdoor recreation
9. Use the Internet to create a more direct democracy at all levels
10. Lodge a complaint, get connected on civic issues
11. Creativity Crowd
12. Gaming volunteerism and rewarding impact creation
13. Location-based app for public recycling
14. Creating an online community map of underutilized spaces
15. Install on-demand street lighting
16. Create a bike share app like AirBnB
17. Renaissance CSA
18. Create a resource center to share collaborative projects
19. A citizen’s board of developers
20. My place: Our World, a civic engagement app
21. App for food transfer
22. Create a social networking platform for volunteers and NPOs
23. Communitywide sharing application
24. Common permit application
25. Bike-pool app
Making Europe's cities smarter
Press Release: “At a conference today hosted by the European Commission, city leaders, CEOs and civil society leaders discussed the actions outlined in the “Smart Cities Strategic Implementation Plan” and how to put them into practice. The Commission announced that it will launch an ‘Invitation for Smart City and Community Commitments’ in spring 2014 to mobilise work on the action plan’s priorities. The plan is part of Europe’s fifth “Innovation Partnership”.
Commission Vice-President Siim Kallas, in charge of transport, said: “I am very pleased to see transport operators, telecoms companies, vehicle manufacturers, city planners, energy companies and researchers all gathered in one room to discuss the future of our cities. The Smart Cities initiative is a great opportunity to make changes happen for less congestion and better business opportunities in our cities. We need to keep up the momentum and move from plan to action now.”
Commission Vice-President Neelie Kroes, responsible for the Digital Agenda, said: “The future of infrastructure and city planning will be based on integrating ICT systems and using big data to make our cities better places to live and work. We need to base those new systems on open standards for hardware, software, data and services which this European Innovation Partnership will develop.”
Günther H. Oettinger, EU Commissioner for energy, said: “The European Innovation Partnership for Smart Cities and Communities is about making investments in sustainable development in as many cities as possible. Creating equal partnerships between cities and companies based on synergies between ICT, energy and mobility will lead to projects that make a real difference in our everyday lives.”
The Commission intends to make available approximately EUR 200 million for Smart Cities and communities in the 2014-2015 budgets of the Horizon 2020 research and innovation programme, to accelerate progress and enlarge the scale of roll-out of smart cities solutions. There will also be possibilities to access the European Structural and Investment Funds.
For more information: http://ec.europa.eu/eip/smartcities/”
Experts rank the top 10 global trends
Pew Research: “A new report from the World Economic Forum ranks the 10 most important global trends, based on a poll of 1,592 leaders from academia, business, government, and non-profits. Here are some data points that compare and contrast the public’s views around the world with the trends identified by the experts….
7. A lack of values in leadership – Between 2007 and 2012, confidence in Organization for Economic Co-operation and Development (OECD) national governments declined from 45% to 40% on average, making it difficult for national authorities to mobilize support for necessary reforms, according to a recent report by the OECD. In the U.S., public trust in government has fallen substantially since 1958 and is near an all-time low.…
9. The growing importance of megacities – Life is increasingly lived in the world’s urban centers. According to the United Nations Population Division, more than half of the world’s population lives in urban areas. However, not all of the world’s regions are equally urban. Africa, for example, is predicted to reach 50 percent urbanization by 2035.
10. The rapid spread of misinformation online – One-third (30%) of the world’s youth have been active online for at least five years, according to the International Telecommunication Union. Social networking has also spread around the world. In 19 of 21 countries, about three-in-ten or more of those polled use sites such as Facebook, according to our survey last year.”
Crowdsourcing as Lego: Unpacking the Building Blocks of Crowdsourcing Collaboration Processes
Paper by Cuong Nguyen, Onook Oh, David Kocsis, and Gert-Jan Vreede: “Crowdsourcing refers to the use of technologies to gather the collective effort and wisdom from an undefined group of online users for organizational innovation and/or problem solving. While the idea holds a lot of potential, its implementation can be thwarted by an ill design and management of the collaboration processes. Therefore, studies on crowdsourcing collaboration processes are important for the advancement of the field. We argue that studying this aspect of crowdsourcing can benefit from the modular view of collaboration processes provided by Vreede et al.’s (2009) six collaboration pattern framework. We propose to analyze current popular crowdsourcing websites through this framework and perform cluster analyses. We expect that our study will provide insights into existing practices of crowdsourcing collaboration and inform future research on crowdsourcing collaboration.”
Cinq expériences de démocratie 2.0
Le Monde: “Du 23 au 27 novembre, à Strasbourg, les participants au Forum mondial pour la démocratie examineront des initiatives de démocratie participative à l’oeuvre sur tous les continents. En voici quelques exemples. ( Lire aussi l’entretien : “Internet renforce le pouvoir de la société civile”)
- EN FRANCE, LES ÉLECTEURS PASSENT À L’ÈRE NUMÉRIQUE
Depuis trois ans, les initiatives françaises de démocratie 2.0 se multiplient, avec pour objectif de stimuler la participation citoyenne aux instances démocratiques, qu’elles soient locales ou nationales. Dans la perspective des élections municipales de mars 2014, Questionnezvoselus.org propose ainsi aux internautes d’interroger les candidats à la mairie des 39 villes de France métropolitaine de plus de 100 000 habitants. Objectif ? Etablir la confiance entre les citoyens et leurs élus grâce à davantage de transparence, d’autonomisation et de responsabilité. La démarche rappelle celle de Voxe.org : lors de l’élection présidentielle de 2012, ce comparateur neutre et indépendant des programmes des candidats a enregistré un million de connexions. En complément, Laboxdesmunicipales.com propose des outils d’aide au vote, tandis que Candidat-et-citoyens.fr offre à ceux qui se présentent la possibilité d’associer des citoyens à la construction de leur programme.
Aux adeptes de la transparence, le collectif Democratieouverte.org propose d’interpeller les élus afin qu’ils affichent ouvertement leurs pratiques, et Regardscitoyens.org offre « un accès simplifié au fonctionnement de nos institutions démocratiques à partir des informations publiques »….
Informer, débattre et donner le pouvoir d’agir », tel est le slogan de Puzzled by Policy (PBP, « perplexe quant à la politique »), une plate-forme Internet lancée en octobre 2010 afin d’aider chacun à mieux comprendre les décisions politiques prises au niveau européen et à améliorer ainsi la qualité du débat public….
- A PORTO ALEGRE, UN WIKI RELIE HABITANTS ET ÉDILES
Cartographier le territoire et identifier les problèmes que rencontrent les habitants de la ville en utilisant un système « wiki » (c’est-à-dire un site Internet qui s’enrichit des contributions des internautes), telle est la vocation de Porto Alegre.cc.
Conçu pour donner de la visibilité aux causes défendues par les habitants, ce site s’inscrit dans le cadre de la plate-forme « wikicity » (Wikicidade.cc). Un concept dondé sur la méthode de l’intelligence collective, qui s’articule autour de quatre axes : culture de la citoyenneté, éthique de l’attention, responsabilité partagée et engagement civique….
- EN FINLANDE, CHACUN LÉGIFÈRE EN LIGNE
Depuis mars 2012, la Constitution finlandaise laisse à tout citoyen ayant atteint la majorité la possibilité d’inscrire des propositions de loi sur l’agenda parlementaire. Ces dernières sont examinées par les élus à condition de recevoir le soutien de 50 000 autres Finlandais (soit 1 % de la population).
Afin d’optimiser l’usage et l’impact de ce dispositif de participation citoyenne, l’ONG Open Ministry a lancé en octobre 2012 une plate-forme facilitant l’implication de tout un chacun. Participation en ligne, ateliers de travail ouverts ou tables rondes sont autant de techniques utilisées à cette fin….
- AUX ETATS-UNIS, LA FINANCE PARTICIPATIVE GAGNE LES PROJETS PUBLICS
Citizinvestor.com propose aux citoyens américains de participer au financement d’infrastructures publiques. « L’administration n’a jamais assez d’argent pour financer tous les projets et services dont rêvent les citoyens », observent Tony De Sisto et Jordan Tyler Raynor, les cofondateurs du projet, conscients des choix difficiles opérés lors de l’allocation des budgets municipaux et de l’envie des habitants d’avoir leur voix dans ce choix….”
The Flow of Technology Talent into Government and Civil Society
Report for the Ford Foundation and the MacArthur Foundation: “As information technology further suffuses every aspect of our lives, government will inevitably have a role to play in ensuring that technology serves the public interest. The ability for government to improve operations and provide services to citizens more efficiently through the effective use of technology is among the greatest contemporary opportunities for the public sector…
Among the key findings of this report:
- The Current Pipeline Is Insufficient: the vast majority of interviewees indicated that there is a severe paucity of individuals with technical skills in computer science, data science, and the Internet or other information technology expertise in civil society and government. In particular, many of those interviewed noted that existing talent levels fail to meet current needs to develop, leverage, or understand technology.
- Barriers to Recruitment and Retention Are Acute: many of those interviewed said that substantial barriers thwart the effective recruitment and retention of individuals with the requisite skills in government and civil society. Among the most common barriers mentioned were those of compensation, an inability to pursue groundbreaking work, and a culture that is averse to hiring and utilizing potentially disruptive innovators
- A Major Gap between the Public-Interest and For-Profit Sectors Persists: as a related matter, interviewees discussed superior for-profit recruitment and retention models. Specifically, the for-profit sector was perceived as providing both more attractive compensation (especially to young talent) and fostering a culture of innovation, openness, and creativity that was seen as more appealing to technologists and innovators.
- A Need to Examine Models from Other Fields: interviewees noted significant space to develop new models to improve the robustness of the talent pipeline; in part, many existing models were regarded as unsustainable or incomplete. Interviewees did, however, highlight approaches from other fields that could provide relevant lessons to help guide investments in improving this pipeline.
- Significant Opportunity for Connection and Training: despite consonance among those interviewed that the pipeline was incomplete, many individuals indicated the possibility for improved and more systematic efforts to expose young technologists to public interest issues and connect them to government and civil society careers through internships, fellowships, and other training and recruitment tools.
- Culture Change Necessary: the culture of government and civil society –and its effects on recruitment and other bureaucratic processes –was seen as a vital challenge that would need to be addressed to improve the pipeline. This view manifested through comments that government and civil society organizations needed to become more open to utilizing technology and adopting a mindset of experimentation….”