Thesis by Kræn Vesterberg Hansen: “This thesis addresses a strategic challenge at National Museum of Denmark to engage with external people, interested in contributing information about their collection of more than half a million coins and medals. This approach of getting outsiders to help with the completion of many small tasks are popularly known as crowdsourcing. This entails a need for the transcription of handwritten protocols, establishment of references between of entries in protocols and photographs of coins. These coins also references both structured and non-structured metadata.
Does a digital platformfor crowd engagement, in the museum’s context, exist? And how is such a platform integrated with the existing infrastructure of the museum? The report considers the MediaWiki, Amazon’s Mechanical Turk and Zooniverse’s Scribe transcription interface, and finds that the MediaWiki fits approximately 70% of the requirements.
Existing cases of successful crowdsourcing projects, national as well international is mentioned and the solution builds upon APIs of existing infrastructure components (such as the existing collection management system GenReg Mønt and the Canto Cumulus digital asset management system) in a modular and reusable architecture.
The report approaches the challenge in a three part process, greatly inspired by the software process model of “Reuse-oriented software engineering” proposed by Professor of Software engineering at the University of St Andrews, Ian Summerville.”
What happened to the idea of the Great Society?
John Micklethwait and Adrian Wooldridge in the Financial Times: “Most of the interesting experiments in government are taking place far from Washington: in Singapore, which delivers much better public services at a fraction of the cost; in Brazil, with its “conditional” welfare payments, dependent on behaviour; in Scandinavia, where “socialist” Sweden has cut state spending from 67 per cent of GDP in 1993 to 49 per cent, introduced school vouchers and brought entitlements into balance by raising the retirement age. In the US, the dynamic bits of government are in its cities, where pragmatic mayors are experimenting with technology.
What will replace the Great Society? For Republicans, the answer looks easy: just shrink government. But this gut instinct runs up against two big problems. The assumption that government is evil means they never take it seriously (Singapore has a tiny state but pays its best civil servants $2m a year). And, in practice, American conservatives are addicted to Big Government: hence the $1.3tn of exemptions in the US tax code, most of which are in effect a welfare state for the rich.
For Democrats, the problem is even worse. Having become used to promising ever more entitlements to voters, they face a series of unedifying choices: whether to serve society at large (by making schools better) or to protect public sector unions (teachers account for many of their activists); and whether to offer ever less generous universal benefits to the entire population or to target spending on the disadvantaged.
This is where the politics of the future will be fought, on both sides of the Atlantic. It will not be as inspiring as the Great Society. It will be about slimming and modernising government, tying pensions to life expectancy and unleashing technology on the public sector.
But what the US – and Europe – needs is cool-headed pragmatism. Government is neither a monster nor a saviour but an indispensable part of a decent society that, like most organisations, works best when it focuses on doing a few things well.”
Three projects meet the European Job Challenge and receive the Social Innovation Prize
EU Press Release: “Social innovation can be a tool to create new or better jobs, while giving an answer to pressing challenges faced by Europe. Today, Michel Barnier, European Commissioner, has awarded three European Social Innovation prizes to ground-breaking ideas to create new types of work and address social needs. The winning projects aim to help disadvantaged women by employing them to create affordable and limited fashion collections, create jobs in the sector of urban farming, and convert abandoned social housing into learning spaces and entrepreneurship labs.
After the success of the first edition in 2013, the European Commission launched a second round of the Social Innovation Competition in memory of Diogo Vasconcelos1. Its main goal was to invite Europeans to propose new solutions to answer The Job Challenge. The Commission received 1,254 ideas out of which three were awarded with a prize of €30,000 each.
Commissioner Michel Barnier said: “We believe that the winning projects can take advantage of unmet social needs and create sustainable jobs. I want these projects to be scaled up and replicated and inspire more social innovations in Europe. We need to tap into this potential to bring innovative solutions to the needs of our citizens and create new types of work.”
More informationon the Competition page
More jobs for Europe – three outstanding ideas
The following new and exceptional ideas are the winners of the second edition of the European Social Innovation Competition:
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‘From waste to wow! QUID project’ (Italy): fashion business demands perfection, and slightly damaged textile cannot be used for top brands. The project intends to recycle this first quality waste into limited collections and thereby provide jobs to disadvantaged women. This is about creating highly marketable products and social value through recycling.
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‘Urban Farm Lease’ (Belgium): urban agriculture could provide 6,000 direct jobs in Brussels, and an additional 1,500 jobs considering indirect employment (distribution, waste management, training or events). The project aims at providing training, connection and consultancy so that unemployed people take advantage of the large surfaces available for agriculture in the city (e.g. 908 hectares of land or 394 hectares of suitable flat roofs).
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‘Voidstarter’ (Ireland): all major cities in Europe have “voids”, units of social housing which are empty because city councils have insufficient budgets to make them into viable homes. At the same time these cities also experience pressure with social housing provision and homelessness. Voidstarter will provide unemployed people with learning opportunities alongside skilled tradespersons in the refurbishing of the voids.”
How Helsinki Became the Most Successful Open-Data City in the World
Olli Sulopuisto in Atlantic Cities: “If there’s something you’d like to know about Helsinki, someone in the city administration most likely has the answer. For more than a century, this city has funded its own statistics bureaus to keep data on the population, businesses, building permits, and most other things you can think of. Today, that information is stored and freely available on the internet by an appropriately named agency, City of Helsinki Urban Facts.
There’s a potential problem, though. Helsinki may be Finland’s capital and largest city, with 620,000 people. But it’s only one of more than a dozen municipalities in a metropolitan area of almost 1.5 million. So in terms of urban data, if you’re only looking at Helsinki, you’re missing out on more than half of the picture.
Helsinki and three of its neighboring cities are now banding together to solve that problem. Through an entity called Helsinki Region Infoshare, they are bringing together their data so that a fuller picture of the metro area can come into view.
That’s not all. At the same time these datasets are going regional, they’re also going “open.” Helsinki Region Infoshare publishes all of its data in formats that make it easy for software developers, researchers, journalists and others to analyze, combine or turn into web-based or mobile applications that citizens may find useful. In four years of operation, the project has produced more than 1,000 “machine-readable” data sources such as a map of traffic noise levels, real-time locations of snow plows, and a database of corporate taxes.
A global leader
All of this has put the Helsinki region at the forefront of the open-data movement that is sweeping cities across much of the world. The concept is that all kinds of good things can come from assembling city data, standardizing it and publishing it for free. Last month, Helsinki Region Infoshare was presented with the European Commission’s prize for innovation in public administration.
The project is creating transparency in government and a new digital commons. It’s also fueling a small industry of third-party application developers who take all this data and turn it into consumer products.
For example, Helsinki’s city council has a paperless system called Ahjo for handling its agenda items, minutes and exhibits that accompany council debates. Recently, the datasets underlying Ahjo were opened up. The city built a web-based interface for browsing the documents, but a software developer who doesn’t even live in Helsinki created a smartphone app for it. Now anyone who wants to keep up with just about any decision Helsinki’s leaders have before them can do so easily.
Another example is a product called BlindSquare, a smartphone app that helps blind people navigate the city. An app developer took the Helsinki region’s data on public transport and services, and mashed it up with location data from the social networking app Foursquare as well as mapping tools and the GPS and artificial voice capabilities of new smartphones. The product now works in dozens of countries and languages and sells for about €17 ($24 U.S.)
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Helsinki also runs competitions for developers who create apps with public-sector data. That’s nothing new — BlindSquare won the Apps4Finland and European OpenCities app challenges in 2012. But this year, they’re trying a new approach to the app challenge concept, funded by the European Commission’s prize money and Sitra.
It’s called Datademo. Instead of looking for polished but perhaps random apps to heap fame and prize money on, Datademo is trying to get developers to aim their creative energies toward general goals city leaders think are important. The current competition specifies that apps have to use open data from the Helsinki region or from Finland to make it easier for citizens to find information and participate in democracy. The competition also gives developers seed funding upfront.
Datademo received more than 40 applications in its first round. Of those, the eight best suggestions were given three months and €2,000 ($2,770 U.S) to implement their ideas. The same process will be repeated two times, resulting in dozens of new app ideas that will get a total of €48,000 ($66,000 U.S.) in development subsidies. Keeping with the spirit of transparency, the voting and judging process is open to all who submit an idea for each round….”
#Bring back our girls
After Nigerian protestors marched on parliament in the capital Abuja calling for action on April 30, people in cities around the world have followed suit and organised their own marches.
A social media campaign under the hashtag #Bringbackourgirls started trending in Nigeria two weeks ago and has now been tweeted more than one million times. It was first used on April 23 at the opening ceremony for a UNESCO event honouring the Nigerian city of Port Harcourt as the 2014 World Book Capital City. A Nigerian lawyer in Abuja, Ibrahim M. Abdullahi, tweeted the call in a speech by Dr. Oby Ezekwesili, Vice President of the World Bank for Africa to “Bring Back the Girls!”
Another mass demonstration took place outside the Nigerian Defence Headquarters in Abuja on May 6 and many other protests have been organised in response to a social media campaign asking for people around the world to march and wear red in solidarity. People came out in protest at the Nigerian embassy in London, in Los Angeles and New York.
A global “social media march” has also been organised asking supporters to use their networks to promote the campaign for 200 minutes on May 8.
A petition started on Change.org by a Nigerian woman in solidarity with the schoolgirls has now been signed by more than 300,000 supporters.
Amnesty International and UNICEF have backed the campaign, as well as world leaders and celebrities, including Hilary Clinton, Malala Yousafzai and rappers Wyclef Jean and Chris Brown, whose mention of the campaign was retweeted more than 10,000 times.
After three weeks of silence the Nigerian President Goodluck Jonathan vowed to find the schoolgirls on April 3, stating: “wherever these girls are, we’ll get them out”. On the same day, John Kerry pledged assistance from the US.”
Can technology end homelessness?
Geekwire: “At the heart of Seattle’s Pioneer Square neighborhood exists a unique juxtaposition.
Inside a two-story brick building is the Impact Hub co-working space and business incubator, a place where entrepreneurs are busily working on ideas to improve the world we live in.
But walk outside the Impact Hub’s doors, and you’ll enter an entirely different world.
Homelessness. Drugs. Violence.
Now, those two contrasting scenes are coming together.
This weekend, more than 100 developers, designers, entrepreneurs and do-gooders will team up at the Impact Hub for the first-ever Hack to End Homelessness, a four-day event that encourages participants to envision and create ideas to alleviate the homelessness problem in Seattle.
The Washington Low Income Housing Alliance, Real Change and several other local homeless services and advocacy groups have already submitted project proposals, which range from an e-commerce site showcasing artwork of homeless youth to a social network focusing on low-end mobile phones for people who are homeless.
Seattle has certainly made an effort to fix its homelessness problem. Back in 2005, the Committee to End Homelessness established a 10-year plan to dramatically reduce the number of people without homes in the region. By the end of 2014, the goal was to “virtually end,” homelessness in King County.
But fast-forward to today and that hasn’t exactly come to fruition. There are more than 2,300 people in Seattle sleeping in the streets — up 16 percent from 2013 — and city data shows nearly 10,000 households checking into shelters or transitional housing last year. Thousands of others may not be on the streets or in shelters, yet still live without a permanent place to sleep at night.
While some efforts of the committee have helped curb homelessness, it’s clear that there is still a problem — one that has likely been affected by rising rent prices in the area.
Candace Faber, one of the event organizers, said that her team has been shocked by the growth of homelessness in the Seattle metropolitan area. They’re worried not only about how many people do not have a permanent home, but what kind of impact the problem is having on the city as a whole.
“With Seattle experiencing the highest rent hikes in the nation, we’re concerned that, without action, our city will not be able to remain the dynamic, affordable place it is now,” Faber said. “We don’t want to lose our entrepreneurial spirit or wind up with a situation like San Francisco, where you can’t afford to innovate without serious VC backing and there’s serious tension between the housing community and tech workers.”
That raises the question: How, exactly, can technology fix the homeless problem? The stories of these Seattle entrepreneurs helps to provide the answer.
FROM SHELTERS TO STARTUPS
Kyle Kesterson knows a thing or two about being homeless.
That’s because the Freak’n Genius co-founder and CEO spent his childhood living in 14 different homes and apartments, in addition to a bevy of shelters and transitional houses. The moving around and lack of permanent housing made going to school difficult, and finding acceptance anywhere was nearly impossible.
“I was always the new kid, the poor kid, and the smallest kid,” Kesterson says now. “You just become the target of getting picked on.”
By the time he was 15, Kesterson realized that school wasn’t a place that fit his learning style. So, he dropped out to help run his parents’ house-cleaning business in Seattle.
That’s when Kesterson, now a talented artist and designer, further developed his creative skills. The Yuba City, Calif. native would spend hours locked in a room perusing through deviantART.com, a new Internet community where other artists from around the world were sharing their own work and receiving feedback.
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So now Kesterson, who plans on attending the final presentations at the Hack for Homelessness event on Sunday, is using his own experiences to teach youth about finding solutions to problems with a entrepreneurial lens. When it comes to helping at-risk youth, or those that are homeless, Kesterson says it’s about finding a thriving and supportive environment — the same one he surrounded himself with while surfing through deviantART 14 years ago.
“Externally, our environment plays a significant role in either setting people up for growth and success, or weighting people down, sucking the life out of them, and eventually leaving them at or near rock bottom,” he said.
For Kesterson, it’s entrepreneurs who can help create these environments for people, and show them that they have the ability and power to solve problems and truly make a difference.
“Entrepreneurs need to first focus on the external and internal environments of those that are homeless,” he said. “Support, help, and inspire. Become a part of their network to mentor and make connections with the challenges they are faced with the way we lean on our own mentor networks.”
FIXING THE ROOT
Lindsay Caron Epstein has always, in some shape or form, been an entrepreneur at heart.
She figured out a way to survive after moving to Arizona from New Jersey with only $100. She figured out how to land a few minimum wage jobs and eventually start a non-profit community center for at-risk youth at just 22 years old.
And now, Caron using her entrepreneurial spirit to help figure out ways to fix social challenges like homelessness.
The 36-year-old is CEO and founder of ActivateHub, a startup working alongside other socially-conscious companies in Seattle’s Fledge Accelerator. ActivateHub is a “community building social action network,” or a place where people can find local events put on by NGOs and other organizations working on a wide variety of issues.
Caron found the inspiration to start the company after organizing programs for troubled youth in Arizona and studying the homelessness problem while in school. She became fascinated with how communities were built in a way that could help people and pull them out of tough situations, but there didn’t appear to be an easy way for people to get involved.
“If you do a Google search for poverty, homelessness, climate change — any issue you care about — you’ll just find news articles and blogs,” Caron explained. “You don’t find who in your community is working on those problems and you don’t find out how you can get involved.”
Caron says her company can help those that may not have a home or have anything to do. ActivateHub, she said, might give them a reason to become engaged in something and create a sense of value in the community.
“It gives people a reason to clean up and enables them to make connections,” said Caron, who will also be attending this weekend’s event. “Some people need that inspiration and purpose to change their situation, and a lot of times that motivation isn’t there.”
Of course, ActivateHub alone isn’t going to solve the homelessness problem by itself. Caron knows this and thinks that entrepreneurs can help by focusing on more preventative measures. Sure, technology can be used to help connect homeless people to certain resources, but there’s a deeper issue at hand for Caron…”
Looking for the Needle in a Stack of Needles: Tracking Shadow Economic Activities in the Age of Big Data
Manju Bansal in MIT Technology Review: “The undocumented guys hanging out in the home-improvement-store parking lot looking for day labor, the neighborhood kids running a lemonade stand, and Al Qaeda terrorists plotting to do harm all have one thing in common: They operate in the underground economy, a shadowy zone where businesses, both legitimate and less so, transact in the currency of opportunity, away from traditional institutions and their watchful eyes.
One might think that this alternative economy is limited to markets that are low on the Transparency International rankings (such as sub-Saharan Africa and South Asia, for instance). However, a recent University of Wisconsin report estimates the value of the underground economy in the United States at about $2 trillion, about 15% of the total U.S. GDP. And a 2013 study coauthored by Friedrich Schneider, a noted authority on global shadow economies, estimated the European Union’s underground economy at more than 18% of GDP, or a whopping 2.1 trillion euros. More than two-thirds of the underground activity came from the most developed countries, including Germany, France, Italy, Spain, and the United Kingdom.
Underground economic activity is a multifaceted phenomenon, with implications across the board for national security, tax collections, public-sector services, and more. It includes the activity of any business that relies primarily on old-fashioned cash for most transactions — ranging from legitimate businesses (including lemonade stands) to drug cartels and organized crime.
Though it’s often soiled, heavy to lug around, and easy to lose to theft, cash is still king simply because it is so easy to hide from the authorities. With the help of the right bank or financial institution, “dirty” money can easily be laundered and come out looking fresh and clean, or at least legitimate. Case in point is the global bank HSBC, which agreed to pay U.S. regulators $1.9 billion in fines to settle charges of money laundering on behalf of Mexican drug cartels. According to a U.S. Senate subcommittee report, that process involved transferring $7 billion in cash from the bank’s branches in Mexico to those in the United States. Just for reference, each $100 bill weighs one gram, so to transfer $7 billion, HSBC had to physically transport 70 metric tons of cash across the U.S.-Mexican border.
The Financial Action Task Force, an intergovernmental body established in 1989, has estimated the total amount of money laundered worldwide to be around 2% to 5% of global GDP. Many of these transactions seem, at first glance, to be perfectly legitimate. Therein lies the conundrum for a banker or a government official: How do you identify, track, control, and, one hopes, prosecute money launderers, when they are hiding in plain sight and their business is couched in networked layers of perfectly defensible legitimacy?
Enter big-data tools, such as those provided by SynerScope, a Holland-based startup that is a member of the SAP Startup Focus program. This company’s solutions help unravel the complex networks hidden behind the layers of transactions and interactions.
Networks, good or bad, are near omnipresent in almost any form of organized human activity and particularly in banking and insurance. SynerScope takes data from both structured and unstructured data fields and transforms these into interactive computer visuals that display graphic patterns that humans can use to quickly make sense of information. Spotting of deviations in complex networked processes can easily be put to use in fraud detection for insurance, banking, e-commerce, and forensic accounting.
SynerScope’s approach to big-data business intelligence is centered on data-intense compute and visualization that extend the human “sense-making” capacity in much the same way that a telescope or microscope extends human vision.
To understand how SynerScope helps authorities track and halt money laundering, it’s important to understand how the networked laundering process works. It typically involves three stages.
1. In the initial, or placement, stage, launderers introduce their illegal profits into the financial system. This might be done by breaking up large amounts of cash into less-conspicuous smaller sums that are then deposited directly into a bank account, or by purchasing a series of monetary instruments (checks, money orders) that are then collected and deposited into accounts at other locations.
2. After the funds have entered the financial system, the launderer commences the second stage, called layering, which uses a series of conversions or transfers to distance the funds from their sources. The funds might be channeled through the purchase and sales of investment instruments, or the launderer might simply wire the funds through a series of accounts at various banks worldwide.
Such use of widely scattered accounts for laundering is especially prevalent in those jurisdictions that do not cooperate in anti-money-laundering investigations. Sometimes the launderer disguises the transfers as payments for goods or services.
3. Having successfully processed the criminal profits through the first two phases, the launderer then proceeds to the third stage, integration, in which the funds re-enter the legitimate economy. The launderer might invest the funds in real estate, luxury assets, or business ventures.
Current detection tools compare individual transactions against preset profiles and rules. Sophisticated criminals quickly learn how to make their illicit transactions look normal for such systems. As a result, rules and profiles need constant and costly updating.
But SynerScope’s flexible visual analysis uses a network angle to detect money laundering. It shows the structure of the entire network with data coming in from millions of transactions, a structure that launderers cannot control. With just a few mouse clicks, SynerScope’s relation and sequence views reveal structural interrelationships and interdependencies. When those patterns are mapped on a time scale, it becomes virtually impossible to hide abnormal flows.

Minecraft: All of Denmark virtually recreated
BBC: “The whole of Denmark has been recreated, to scale, within the virtual world of Minecraft. The whole country has been faithfully reproduced in the hugely popular title’s building-block style by the Danish government. Danish residents are urged to “freely move around in Denmark” and “find your own residential area, to build and tear down”.
Around 50 million copies of Minecraft have been sold worldwide.Known as a “sandbox” game, the title allows players to exist in a virtual world, using building blocks to create everything from basic structures to entire worlds. Minecraft was launched in 2011 by independent Swedish developer Markus “Notch” Persson.
The Danish government said the maps were created to be used as an educational tool – suggesting “virtual field trips” to hard-to-reach parts of the country.
Flat roofs
There are no specific goals to achieve other than continued survival. Recreating real-world locations is of particular interest for many players. Last year an intern working with the UK’s Ordnance Survey team built geographically accurate landscapes covering 86,000 sq miles (224,000 sq km) of Britain.The Danish project is more ambitious however, with buildings and towns reproduced in more detail. The only difference, the team behind it said, was that all roofs were flat.
It has also banned the use of one of the game’s typical tools – dynamite. The full map download of Denmark will be available until 23 October.”
Twenty-one European Cities Advance in Bloomberg Philanthropies' Mayors Challenge Competition to Create Innovative Solutions to Urban Challenges
Press Release: “Bloomberg Philanthropies today revealed the 21 European cities that have emerged as final contenders in its 2013-2014 Mayors Challenge, a competition to inspire cities to generate innovative ideas that solve major challenges and improve city life, and that ultimately can spread to other cities. One grand prize winner will receive €5 million for the most creative and transferable idea. Four additional cities will be awarded €1 million, and all will be announced in the fall. The finalists’ proposed solutions address some of Europe’s most critical issue areas: youth unemployment, aging populations, civic engagement, economic development, environment and energy concerns, public health and safety, and making government more efficient…
James Anderson, the head of government innovation for Bloomberg Philanthropies, said: “While the ideas are very diverse, we identified key themes. The ideas tended toward networked, distributed solutions as opposed to costly centralized ones. There was a lot of interest in citizen engagement as both a means and end. Technology that concretely and positively affects the lives of individual citizens – from the blind person in Warsaw to the unemployed youth in Amsterdam to the homeowner in Schaerbeek — also played a significant role.”
Bloomberg Philanthropies staff and an independent selection committee of 12 members from across Europe closely considered each application over multiple rounds of review, culminating in feedback and selection earlier this month, resulting in 21 cities’ ideas moving forward for further development. The submissions will be judged on four critieria: vision, potential for impact, implementation plan, and potential to spread to other cities. The finalists and their ideas are:
- AMSTERDAM, Netherlands – Youth Unemployment: Tackling widespread youth unemployment by equipping young people with 21st century skills and connecting them with jobs and apprenticeships across Europe through an online game
- ATHENS, Greece – Civic Engagement: Empowering citizens with a new online platform to address the large number of small-scale urban challenges accelerated by the Greek economic crisis
- BARCELONA, Spain – Aging: Improving quality of life and limiting social isolation by establishing a network of public and private support – including family, friends, social workers, and volunteers – for each elderly citizen
- BOLOGNA, Italy – Youth Unemployment: Building an urban scale model of informal education labs and civic engagement to prevent youth unemployment by teaching children aged 6-16 entrepreneurship and 21st century skills
- BRISTOL, United Kingdom – Health/Anti-obesity: Tackling obesity and unemployment by creating a new economic system that increases access to locally grown, healthy foods
- BRNO, Czech Republic – Public Safety/Civic Engagement: Engaging citizens in keeping their own communities safe to build social cohesion and reduce crime
- CARDIFF, United Kingdom – Economic Development: Increasing productivity little by little in residents’ personal and professional lives, so that a series of small improvements add up to a much more productive city
- FLORENCE, Italy – Economic Development: Combatting unemployment with a new economic development model that combines technology and social innovation, targeting the city’s historic artisan and maker community
- GDAŃSK, Poland – Civic Engagement: Re-instilling faith in local democracy by mandating that city government formally debate local issues put forward by citizens
- KIRKLEES, United Kingdom – Social Capital: Pooling the city and community’s idle assets – from vehicles to unused spaces to citizens’ untapped time and expertise – to help the area make the most of what it has and do more with less
- KRAKOW, Poland – Transportation: Implementing smart, personalized transportation incentives and a seamless and unified public transit payment system to convince residents to opt for greener modes of transportation
- LISBON, Portugal – Energy: Transforming wasted kinetic energy generated by the city’s commuting traffic into electricity, reducing the carbon footprint and increasing environmental sustainability
- LONDON, United Kingdom – Public Health: Empowering citizens to monitor and improve their own health through a coordinated, multi-stakeholder platform and new technologies that dramatically improve quality of life and reduce health care costs
- MADRID, Spain – Energy: Diversifying its renewable energy options by finding and funding the best ways to harvest underground power, such as wasted heat generated by the city’s below-ground infrastructure
- SCHAERBEEK, Belgium – Energy: Using proven flyover and 3D geothermal mapping technology to provide each homeowner and tenant with a personalized energy audit and incentives to invest in energy-saving strategies
- SOFIA, Bulgaria – Civic Engagement: Transforming public spaces by deploying mobile art units to work side-by-side with local residents, re-envisioning and rejuvenating underused spaces and increasing civic engagement
- STARA ZAGORA, Bulgaria – Economic Development: Reversing the brain-drain of the city’s best and brightest by helping young entrepreneurs turn promising ideas into local high-tech businesses
- STOCKHOLM, Sweden – Environment: Combatting climate change by engaging citizens to produce biochar, an organic material that increases tree growth, sequesters carbon, and purifies storm runoff
- THE HAGUE, Netherlands – Civic Engagement: Enabling citizens to allocate a portion of their own tax money to support the local projects they most believe in
- WARSAW, Poland – Transportation/Accessibility: Enabling the blind and visually impaired to navigate the city as easily as their sighted peers by providing high-tech auditory alerts which will save them travel time and increase their independence
- YORK, United Kingdom – Government Systems: Revolutionizing the way citizens, businesses, and others can propose new ideas to solve top city problems, providing a more intelligent way to acquire or develop the best solutions, thus enabling greater civic participation and saving the city both time and money
Further detail and related elements for this year’s Mayors Challenge can be found via: http://mayorschallenge.bloomberg.org/”
Finland opens new portal launched to support transparency and interaction
Epractice:” The Ministry of Justice (of Finland) has launched a new portal, demokratia.fi, which gathers together information from various democracy-related sites and news in the field of political decision-making. The site thereby makes it easier for citizens to find the best channels for participation and influence, and increases government transparency and interaction.
Demokratia.fi summarises the eDemocracy web services maintained by the Ministry of Justice, namely otakantaa.fi, kansalaisaloite.fi and kuntalaisaloite.fi. Later in spring 2014, a fourth site will be added, lausuntopalvelu.fi, which is intended to streamline the consultation procedures and make it transparent and open to the public. The service will digitise the current consultation process.
The administration is acting in accordance with the principles of the Finnish action plan for open government, to strengthen citizens’ rights to information and participation in the development of common solutions and services. Matters that are under preparation should be reported at an early stage of preparations so that citizens have genuine opportunities to influence the process.
Demokrati.fi also contains links to other public authorities’ websites with information on current matters that are being planned or prepared. In addition, it highlights the latest news from, for example, the parliament and the government.”