Europol introduce crowdsourcing to catch child abusers


LeakofNations: “The criminal intelligence branch of the European Union, known as Europol, have started a campaign called #TraceAnObject which uses social media crowdsourcing to detect potentially-identifying objects in material that depicts child abuse….

Investigative crowdsourcing has gained traction in academic and journalistic circles in recent years, but this represents the first case of government bureaus relying on social media people-power to conduct more effective analysis.

Journalists are increasingly relying on a combination of high-end computing to organise terabytes of data and internet cloud hubs that allow a consortium of journalists from around the world to share their analysis of the material. In the Panama Papers scoop the Australian software Nuix was used to analyse, extract, and index documents into an encrypted central hub in which thousands of journalists from 80 countries were able to post their workings and assist others in a forum-type setting. This model was remarkably efficient; over 11.5 million documents, dating back to the 1970’s, were analysed in less than a year.

The website Zooinverse has achieved huge success in creating public participation on academic projects, producing the pioneering game Foldit, where participants play with digital models of proteins. The Oxford University-based organisation has now engaged over 1 million volunteers, and has has significant successes in astronomy, ecology, cell biology, humanities, and climate science.

The most complex investigations still require thousands of hours of straightforward tasks that cannot be computerised. The citizen science website Planet Four studies conditions on Mars, and needs volunteers to compare photographs and detect blotches on Mars’ surface – enabling anyone to feel like Elon Musk, regardless of their educational background.

Child abuse is something that incites anger in most people. Crowdsourcing is an opportunity to take the donkey-work away from slow bureaucratic offices and allow ordinary citizens, many of whom felt powerless to protect children from these vile crimes, to genuinely progress cases that will make children safer.

Zooinverse proves that the public are hungry for this kind of work; the ICIJ project model of a central cloud forum shows that crowdsourcing across international borders allows data to be interpreted more efficiently. Europol’s latest idea could well be a huge success.

Even the most basic object could potentially provide vital clues to the culprit’s identity. The most significant items released so far include a school uniform complete with ID card necktie, and a group of snow-covered lodges….(More) (see also #TraceAnObject).

Citizen Science and Alien Species in Europe


European Commission: “Citizen Science programs aim at creating a bridge between science and the general public, actively involving citizens in research projects. In this way, citizen scientists can work side by side with experts, contributing to the increase of scientific knowledge, addressing local, national and international issues that need scientific support and having the potential to influence policy-making.
The EU Regulation 1143/2014 on Invasive Alien Species (IAS) acknowledges the important role public awareness and active involvement of the citizens have for the successful implementation of the Regulation. Thus, Citizen Science could bring an important contribution to the early detection and monitoring of invasive alien species, as, in order to adopt efficient control measures, it is necessary to know the presence and distribution of these species as soon as possible.
With the new website section we want to disseminate information about how citizens can be involved in activities aimed at protecting European biodiversity, awareness raising, sharing news, examples and developments from the emerging field of Citizen Science.
If you are interested in becoming a citizen scientist and want to help monitor invasive alien species (IAS) in your region, you can use our App “Invasive Alien Species Europe” to report the 37 IAS of Union Concern.
Furthermore, we have compiled a list of European Citizen Science projects dealing with alien species. The list is not exhaustive and is open for improvement …(More)”.

A Framework for Assessing Technology Hubs in Africa


Paper by Jeremy de BeerPaula MillarJacquelen MwangiVictor B. Nzomo, and Isaac Rutenberg: “This article explains the importance of technology hubs as drivers of innovation, social change, and economic opportunity within and beyond the African continent. The article is the first to thoroughly review and synthesize findings from multi-disciplinary literature, and integrate insights from qualitative data gathered via interviews and fieldwork. It identifies three archetypes of hubs — clusters, companies, and countries — and discusses examples of each archetype using Kenya as a case study. The article discusses potential collaboration, conflicts, and competition among these archetypes of hubs, and concludes with recommendations for future researchers….(More)”

Minecraft in urban planning: how digital natives are shaking up governments


 in The Guardian: “When we think of governments and technology, the image that springs to mind is more likely to be clunky computers and red tape than it is nimble innovators.

But things are changing. The geeks in jeans are making their way into government and starting to shake things up.

New ideas are changing the way governments use technology – whether that’s the UK’s intelligence organisation GCHQ finding a secure way to use the instant messenger Slack or senior mandarins trumpeting the possibilities of big data.

Governments are also waking up to the idea that the public are not only users, but also a powerful resource – and that engaging them online is easier than ever before. “People get very excited about using technology to make a real impact in the world,” says Chris Lintott, the co-founder of Zooniverse, a platform that organisations can use to develop their own citizen science projects for everything from analysing planets to spotting penguins.

For one of these projects, Old Weather, Zooniverse is working with the UK Met Office to gather historic weather data from ancient ships’ logs. At the same time, people helping to discover the human stories of life at sea. “Volunteers noticed that one admiral kept turning up on ship after ship after ship,” says Lintott. “It turned out he was the guy responsible for awarding medals!”

The National Archives in the US has similarly been harnessing the power of people’s curiosity by asking them to transcribe and digitise, handwritten documents through its Citizen Archivist project….

The idea for the Järviwiki, which asks citizens to log observations about Finland’s tens of thousands of lakes via a wiki service, came to Lindholm one morning on the way into work….

The increase in the number of digital natives in governments not only brings in different skills, it also enthuses the rest of the workforce, and opens their eyes to more unusual ideas.

Take Block by Block, which uses the game Minecraft to help young people show city planners how urban spaces could work better for them.

A decade ago it would have been hard to imagine a UN agency encouraging local governments to use a game to re-design their cities. Now UN-Habitat, which works with governments to promote more sustainable urban environments, is doing just that….

In Singapore, meanwhile – a country with densely populated cities and high volumes of traffic – the government is using tech to do more than manage information. It has created an app, MyResponder, that alerts a network of more than 10,000 medically trained volunteers to anyone who has a heart attack nearby, sometimes getting someone to the scene faster than the ambulance can get through the traffic.

The government is now piloting an expansion of the project by kitting out taxis with defibrillators and giving drivers first aid training, then linking them up to the app.

It’s examples like these, where governments use technology to bring communities together, that demonstrates the benefit of embracing innovation. The people making it happen are not only improving services for citizens – their quirky ideas are breathing new life into archaic systems…(More)

Software used to predict crime can now be scoured for bias


Dave Gershgorn in Quartz: “Predictive policing, or the idea that software can foresee where crime will take place, is being adopted across the country—despite being riddled with issues. These algorithms have been shown to disproportionately target minorities, and private companies won’t reveal how their software reached those conclusions.

In an attempt to stand out from the pack, predictive-policing startup CivicScape has released its algorithm and data online for experts to scour, according to Government Technology magazine. The company’s Github page is already populated with its code, as well as a variety of documents detailing how its algorithm interprets police data and what variables are included when predicting crime.

“By making our code and data open-source, we are inviting feedback and conversation about CivicScape in the belief that many eyes make our tools better for all,” the company writes on Github. “We must understand and measure bias in crime data that can result in disparate public safety outcomes within a community.”…

CivicScape claims to not use race or ethnic data to make predictions, although it is aware of other indirect indicators of race that could bias its software. The software also filters out low-level drug crimes, which have been found to be heavily biased against African Americans.

While this startup might be the first to publicly reveal the inner machinations of its algorithm and data practices, it’s not an assurance that predictive policing can be made fair and transparent across the board.

“Lots of research is going on about how algorithms can be transparent, accountable, and fair,” the company writes. “We look forward to being involved in this important conversation.”…(More)”.

Drones used in fight against plastic pollution on UK beaches


Tom Cheshire at SkyNews: “On a beach in Kent, Peter Koehler and Ellie Mackay are teaching a drone how to see.

Their project, Plastic Tide, aims to create software that will automatically pick out the pieces of plastic that wash up here on the shingle.

“One of the major challenges we face is that we can only account for 1% of those millions and millions of tonnes [of plastic] that are coming into our oceans every year,” Mr Koehler told Sky News.

“So the question is, where is that 99% going?”

He added: “We just don’t know. It could be in the water, it could be in wildlife, or it could be on beaches.

“And so what the Plastic Tide is doing, it’s using drone technology to image beaches in a way that’s never been done before, on a scientific scale. So that you can build up a picture of how much of that missing 99% is washing up on our beaches.”

Mr Koehler and Ms Mackay use an off-the-shelf drone. They select the area of beach they want to film and a free app comes up with a survey pattern flight path – the drone moves systematically up and down the beach as if it were ploughing it.

The images taken are then uploaded to a scientific crowd-sourcing platform called Zooniverse.

Anyone can log on, look at the images and tag bits of plastic in them.

That will build up a huge amount of data, which will be used to train a machine-learning algorithm to spot plastic by itself – no humans required.

The hope is that, eventually, anyone will be able to fly a drone, take images, then computers will automatically scan the images and determine the levels of plastic pollution on a beach.

This summer, Mr Koehler and Ms Mackay will travel all 3,200 miles of the UK coastline, surveying beaches….

There’s no new, groundbreaking piece of technology here.

Just off-the-shelf components, smart thinking and a desire to put a small dent in a huge problem….(More)”

The Crowd & the Cloud


The Crowd & the Cloud (TV series): “Are you interested in birds, fish, the oceans or streams in your community? Are you concerned about fracking, air quality, extreme weather, asthma, Alzheimer’s disease, Zika or other epidemics? Now you can do more than read about these issues. You can be part of the solution.

Smartphones, computers and mobile technology are enabling regular citizens to become part of a 21st century way of doing science. By observing their environments, monitoring neighborhoods, collecting information about the world and the things they care about, so-called “citizen scientists” are helping professional scientists to advance knowledge while speeding up new discoveries and innovations.

The results are improving health and welfare, assisting in wildlife conservation, and giving communities the power to create needed change and help themselves.

Citizen science has amazing promise, but also raises questions about data quality and privacy. Its potential and challenges are explored in THE CROWD & THE CLOUD, a 4-part public television series premiering in April 2017. Hosted by former NASA Chief Scientist Waleed Abdalati, each episode takes viewers on a global tour of the projects and people on the front lines of this disruptive transformation in how science is done, and shows how anyone, anywhere can participate….(More)”

 

Crowdsourced Science: Sociotechnical Epistemology in the e-Research Paradigm


Paper by David Watson and Luciano Floridi: “Recent years have seen a surge in online collaboration between experts and amateurs on scientific research. In this article, we analyse the epistemological implications of these crowdsourced projects, with a focus on Zooniverse, the world’s largest citizen science web portal. We use quantitative methods to evaluate the platform’s success in producing large volumes of observation statements and high impact scientific discoveries relative to more conventional means of data processing. Through empirical evidence, Bayesian reasoning, and conceptual analysis, we show how information and communication technologies enhance the reliability, scalability, and connectivity of crowdsourced e-research, giving online citizen science projects powerful epistemic advantages over more traditional modes of scientific investigation. These results highlight the essential role played by technologically mediated social interaction in contemporary knowledge production. We conclude by calling for an explicitly sociotechnical turn in the philosophy of science that combines insights from statistics and logic to analyse the latest developments in scientific research….(More)”

Citizen Science in the Digital Age: Rhetoric, Science, and Public Engagement


Book by James Wynn: “…highlights scientific studies grounded in publicly gathered data and probes the rhetoric these studies employ. Many of these endeavors, such as the widely used SETI@home project, simply draw on the processing power of participants’ home computers; others, like the protein-folding game FoldIt, ask users to take a more active role in solving scientific problems. In Citizen Science in the Digital Age: Rhetoric, Science, and Public Engagement, Wynn analyzes the discourse that enables these scientific ventures, as well as the difficulties that arise in communication between scientists and lay people and the potential for misuse of publicly gathered data.

Wynn puzzles out the intricacies of these exciting new research developments by focusing on various case studies. He explores the Safecast project, which originated from crowd-sourced mapping for Fukushima radiation dispersal, arguing that evolving technologies enable public volunteers to make concrete, sound, science-based arguments. Additionally, he considers the potential use of citizen science as a method of increasing the public’s identification with the scientific community, and contemplates how more collaborative rhetoric might deepen these opportunities for interaction and alignment. Furthermore, he examines ways in which the lived experience of volunteers may be integrated with expert scientific knowledge, and also how this same personal involvement can be used to further policy agendas.

Precious few texts explore the intersection of rhetoric, science, and the Internet. Citizen Science in the Digital Age fills this gap, offering a clear, intelligent overview of the topic intended for rhetoric and communication scholars as well as practitioners and administrators in a number of science-based disciplines. With the expanded availability of once inaccessible technologies and computing power to laypeople, the practice of citizen science will only continue to grow. This study offers insight into how—given prudent application and the clear articulation of common goals—citizen science might strengthen the relationships between scientists and laypeople….(More)”

Citizen Science and Crowdsourcing for Earth Observations: An Analysis of Stakeholder Opinions on the Present and Future


Suvodeep Mazumdar, Stuart Wrigley and Fabio Ciravegna in Remote Sense: “The impact of Crowdsourcing and citizen science activities on academia, businesses, governance and society has been enormous. This is more prevalent today with citizens and communities collaborating with organizations, businesses and authorities to contribute in a variety of manners, starting from mere data providers to being key stakeholders in various decision-making processes. The “Crowdsourcing for observations from Satellites” project is a recently concluded study supported by demonstration projects funded by European Space Agency (ESA). The objective of the project was to investigate the different facets of how crowdsourcing and citizen science impact upon the validation, use and enhancement of Observations from Satellites (OS) products and services. This paper presents our findings in a stakeholder analysis activity involving participants who are experts in crowdsourcing, citizen science for Earth Observations. The activity identified three critical areas that needs attention by the community as well as provides suggestions to potentially help in addressing some of the challenges identified….(More)”.