The Power of Hackathons


Woodrow Wilson International Center for Scholars: “The Commons Lab of the Science and Technology Innovation Program is proud to announce the release of The Power of Hackathons: A Roadmap for Sustainable Open Innovation. Hackathons are collaborative events that have long been part of programmer culture, where people gather in person, online or both to work together on a problem. This could involve creating an application, improving an existing one or testing a platform.
In recent years, government agencies at multiple levels have started holding hackathon events of their own. For this brief, author Zachary Bastian interviewed agency staff, hackathon planners and hackathon participants to better understand how these events can be structured. The fundamental lesson was that a hackathon is not a panacea, but instead should be part of a broader open data and innovation centric strategy.
The full brief can be found here”

The Charitable-Industrial Complex


Peter Buffett in the New York Times: “It’s time for a new operating system. Not a 2.0 or a 3.0, but something built from the ground up. New code.

What we have is a crisis of imagination. Albert Einstein said that you cannot solve a problem with the same mind-set that created it. Foundation dollars should be the best “risk capital” out there.

There are people working hard at showing examples of other ways to live in a functioning society that truly creates greater prosperity for all (and I don’t mean more people getting to have more stuff).

Money should be spent trying out concepts that shatter current structures and systems that have turned much of the world into one vast market. Is progress really Wi-Fi on every street corner? No. It’s when no 13-year-old girl on the planet gets sold for sex. But as long as most folks are patting themselves on the back for charitable acts, we’ve got a perpetual poverty machine.

It’s an old story; we really need a new one.”

Sitegeist


“Sitegeist is a mobile application that helps you to learn more about your surroundings in seconds. Drawing on publicly available information, the app presents solid data in a simple at-a-glance format to help you tap into the pulse of your location. From demographics about people and housing to the latest popular spots or weather, Sitegeist presents localized information visually so you can get back to enjoying the neighborhood. The application draws on free APIs such as the U.S. Census, Yelp! and others to showcase what’s possible with access to data. Sitegeist was created by the Sunlight Foundation in consultation with design firm IDEO and with support from the John S. and James L. Knight Foundation. It is the third in a series of National Data Apps.”

Copyright Done Right? Finland To Vote On Crowdsourced Regulations


Fast-Feed: “Talk about crowdsourcing: Finland is set to vote on a set of copyright laws that weren’t proposed by government or content-making agencies: They were drafted by citizens.
Finns are able to propose laws that the government must consider if 50,000 supporters sign a petition calling for the law within six months. A set of copyright regulations that are fairer to everyone just passed that threshold, and TorrentFreak.com reports that a government vote is likely in early 2014. The new laws were created with the help of the Finnish Electronic Frontier Foundation, and the body has promised that it will maintain pressure on the political system so that the law will actually be changed.
The proposed new laws would decriminalize file sharing and prevent house searches and surveillance of pirates. TorrentFreak reminds us of the international media outcry that happened last year when during a police raid a 9-year-old girl’s laptop was confiscated on the grounds that she stole copyrighted content. Finland’s existing copyright laws, under what’s called the Lex Karpela amendment, are very strict and criminalize the breaking of DRM for copying purposes as well as preventing discussion of the technology for doing so. The laws have been criticized by activists and observers for their strictness and infringement upon freedom of speech.”

‘Medical Instagram’ helps build a library of reference photos for doctors


Springwise: “The power of the visual sharing that makes platforms such as Instagram so popular has been harnessed by retailers like Ask CT Food to share knowledge about cooking, but could the same be done for the medical world? Figure1 enables health professionals to upload and share photos of conditions, creating online discussion as well as crowdsourcing a database of reference images.
Developed by healthcare tech startup Movable Science, the platform is designed in a similar vein to Instagram and enables medical professionals to create their own feed of images from the cases they deal with. In order to protect patients’ identities, the app uses facial recognition to block out faces, while users can add their own marks to cover up other indentifiable marks. They can also add pointers and annotations, as well as choosing who sees it, before uploading the image. Photos can be tagged with relevant terms to allow the community to easily find them through search and others can comment on the images, fostering discussion among users. Images can also be starred, which acts simultaneously as an indication of quality as well as enabling users to save useful images for later reference. …
Although Instagram was developed with the broad purpose of entertainment and social sharing, Figure1 has tweaked the platform’s functions to provide a tool that could help doctors and students share their knowledge and learn from others in an engaging way…”

Digital Public Spaces


FutureEverything Publications: “This publication gathers a range of short explorations of the idea of the Digital Public Space. The central vision of the Digital Public Space is to give everyone everywhere unrestricted access to an open resource of culture and knowledge. This vision has emerged from ideas around building platforms for engagement around cultural archives to become something wider, which this publication is seeking to hone and explore.
This is the first publication to look at the emergence of the Digital Public Space. Contributors include some of the people who are working to make the Digital Public Space happen.
The Digital Public Spaces publication has been developed by FutureEverything working with Bill Thompson of the BBC and in association with The Creative Exchange.”

Crowdsourcing—Harnessing the Masses to Advance Health and Medicine


A Systematic Review of the literature in the Journal of General Internal Medicine: “Crowdsourcing research allows investigators to engage thousands of people to provide either data or data analysis. However, prior work has not documented the use of crowdsourcing in health and medical research. We sought to systematically review the literature to describe the scope of crowdsourcing in health research and to create a taxonomy to characterize past uses of this methodology for health and medical research..
Twenty-one health-related studies utilizing crowdsourcing met eligibility criteria. Four distinct types of crowdsourcing tasks were identified: problem solving, data processing, surveillance/monitoring, and surveying. …
Utilizing crowdsourcing can improve the quality, cost, and speed of a research project while engaging large segments of the public and creating novel science. Standardized guidelines are needed on crowdsourcing metrics that should be collected and reported to provide clarity and comparability in methods.”

Participatory Democracy in the New Millenium


New literature review in Contemporary Sociology by Francesca Polletta: “By the 1980s, experiments in participatory democracy seemed to have been relegated by scholars to the category of quixotic exercises in idealism, undertaken by committed (and often aging) activists who were unconcerned with political effectiveness or economic efficiency. Today, bottom-up decision making seems all the rage. Crowdsourcing and Open Source, flat management in business, horizontalism in protest politics, collaborative governance in policymaking—these are the buzzwords now and they are all about the virtues of nonhierarchical and participatory decision making.

What accounts for this new enthusiasm for radical democracy? Is it warranted? Are champions of this form understanding key terms like equality and consensus differently than did radical democrats in the 1960s and 70s? And is there any reason to believe that today’s radical democrats are better equipped than their forebears to avoid the old dangers of endless meetings and rule by friendship cliques? In this admittedly selective review, I will take up recent books on participatory democracy in social movements, non- and for-profit organizations, local governments, and electoral campaigning. These are perhaps not the most influential books on participatory democracy since 2000—after all, most of them are brand new—but they speak interestingly to the state of participatory democracy today. Taken together, they suggest that, on one hand, innovations in technology and in activism have made democratic decision making both easier and fairer. On the other hand, the popularity of radical democracy may be diluting its force. If radical democracy comes to mean simply public participation, then spectacles of participation may be made to stand in for mechanisms of democratic accountability.”

The Future of Co-Creation and Crowdsourcing


New paper by Nick van Breda and Jan Spruijt: “This article reviews how co-creation is developing over the world and how different businesses are able to use co-creation. To give a clear sight of that, stories of companies, marketers and trend watchers will be used to tell about this phenomenon called crowdsourcing and co-creation. Marketers found a method to combine co-creation with the existing method of creating something new. Based on research we can now predict how co-creation will develop over the following years.
The evolution of co-creation is more exciting than we previously thought and we think that these results have to do with how the internet and social media have developed. A revolution is coming up and organizations will see an increase in turnover based on fast innovation and participation by the crowd.
We are living a world with a new dimension: a dimension where large organizations have no reason for existence when customers aren’t satisfied with their purchase, the organization’s service and most of all their feeling of participation. Consumers feel that they should have the power to change visions and missions of the old fashioned marketing way: the manipulative way to earn money. A dimension where 24/7 online is the key to succeed, fast responses to questions and remarks. In this time if continuous changes, creativity is a must.”

Citizen Science Profile: SeaSketch


Blog entry from the Commons Lab within the  Science and Technology Innovation Program of the Woodrow Wilson International Center for Scholars: “As part of the Commons Lab’s ongoing initiative to highlight the intersection of emerging technologies and citizen science, we present a profile of SeaSketch, a marine management software that makes complex spatial planning tools accessible to everyone. This was prepared with the gracious assistance of Will McClintock, director of the McClintock Lab.
The SeaSketch initiative highlights key components of successful citizen science projects. The end product is a result of an iterative process where the developers applied previous successes and learned from mistakes. The tool was designed to allow people without technical training to participate, expanding access to stakeholders. MarineMap had a quantifiable impact on California marine protected areas, increasing their size from 1 percent to 16 percent of the coastline. The subsequent version, SeaSketch, is uniquely suited to scale out worldwide, addressing coastal and land management challenges. By emphasizing iterative development, non-expert accessibility and scalability, SeaSketch offers a model of successful citizen science….
SeaSketch succeeded as a citizen science initiative by focusing on three project priorities:

  • Iterative Development: The current version of SeaSketch’s PGIS software is the result of seven years of trial and error. Doris and MarineMap helped the project team learn what worked and adjust accordingly. The final result would have been impossible without a sustained commitment to the project and regular product assessments.
  • Non-Expert Accessibility: GIS software is traditionally limited to those with technical expertise. SeaSketch was developed anticipating that stakeholders without GIS training would use the software. New features allow users to contribute spatial surveys, sharing their knowledge of the area to better inform planning. This ease of use means the project is outward facing: More people can participate, meaning the analyses better reflect community priorities.
  • Scalability: Although MarineMap was built specifically to guide the MLPA process, the concept is highly flexible. SeaSketch  is being used to support oceanic management issues worldwide, including in areas of international jurisdiction. The software can support planning with legal implications as well as cooperative agreements. SeaSketch’s project team believes it can also be used for freshwater and terrestrial management issues.”