Wikipedia Recent Changes Map


Wikipedia

The Verge: “By watching a new visualization, known plainly as the Wikipedia Recent Changes Map, viewers can see the location of every unregistered Wikipedia user who makes a change to the open encyclopedia. It provides a voyeuristic look at the rate that knowledge is contributed to the website, giving you the faintest impression of the Spaniard interested in the television show Jackass or the Brazilian who defaced the page on the Jersey Devil to feature a photograph of the new pope. Though the visualization moves quickly, it’s only displaying about one-fifth of the edits being made: Wikipedia doesn’t reveal location data for registered users, and unregistered users make up just 15 to 20 percent of all contribution, according to studies of the website.”

Working Anarchy / Peer Mutualism


“Voluntaristic associations that do not depend on direct or delegated power from the state, and in particular do not depend on delegated legitimate force that takes a proprietary form and is backed by shared social understandings of how one respects or complies with another’s proprietary claim.”

Since the 1990s, Yochai Benkler, Berkman Professor of Entrepreneurial Legal Studies at Harvard Law School, has been instrumental in documenting (and advocating for) the economic and societal value of an information commons and decentralized ways of collaboration, especially as it applies to innovation. Both his books The Penguin and the Leviathan: How Cooperation Triumphs over Self-Interest (Crown 2011); and The Wealth of Networks: How Social Production Transforms Markets and Freedom (Yale University Press, 2006) are required reading for anyone interested in social networks, open innovation, and participatory democracy.

Politics & Society carries a new paper by Prof. Benkler entitled “Practical Anarchism : Peer Mutualism, Market Power, and the Fallible State”. The paper considers “several working anarchies in the networked environment, and whether they offer a model for improving on the persistent imperfections of markets and states”. In particular, Prof. Benkler tries to capture and analyze our growing experience with what he calls:

“peer mutualism: voluntaristic cooperation that does not depend on exclusive proprietary control or command relations as among the cooperators, and in many instances not even as common defense for the cooperators against nonparticipants.”

Later in the paper he describes “working anarchy”  or “peer mutualism” as:

“ voluntaristic associations that do not depend on direct or delegated power from the state, and in particular do not depend on delegated legitimate force that takes a proprietary form and is backed by shared social understandings of how one respects or complies with another’s proprietary claim.”

According to Benkler,—using a “utopian” position—these working anarchies have the potential to produce four effects:

  • “First, they offer their participants a chunk of life lived in effective, voluntary cooperation with others.

  • Second, they can provide for everyone a degree of freedom in a system otherwise occupied by state- and property-based capabilities; they do not normally displace these other systems, but they do offer a dimension along which, at least for that capability and its dependencies, we are not fully subject to power transmitted through either direct state control or the property system.

  • Third, they provide a context for the development of virtue; or the development of a cooperative human practice, for ourselves and with each other.

  • And fourth, they provide a new way of imagining who we are, and who we can be; a cluster of practices that allow us to experience and observe ourselves as cooperative beings, capable of mutual aid, friendship, and generosity, rather than as the utility-seeking, self-interested creatures that have occupied so much of our imagination from Hobbes to the neoclassical models whose cramped vision governs so much of our lives.”

The central purpose of the paper is to examine the above value proposition behind peer mutualism, using two key questions:

  • “First, there is the internal question of whether these models can sustain their nonhierarchical, noncoercive model once they grow and mature, or whether power relations generally, and in particular whether systematically institutionalized power: hierarchy, property, or both, reemerges in these associations.

  • The second question is whether those practices we do see provide a pathway for substantial expansion of the domains of life that can be lived in voluntaristic association, rather than within the strictures of state and hierarchical systems. In other words, do mutualistic associations offer enough of a solution space, to provisioning a sufficient range of the capabilities we require for human flourishing, to provide a meaningful alternative model to the state and the market across a significant range of human needs and activities?”

The paper subsequently reviews various “working anarchies” – ranging from the so-called paradigm cases involving IETF, FOSS, and Wikipedia to more recent cases of peer mutualism involving, for instance, Kickstarter, Kiva, Ushahidi, Open Data, and Wikileaks. The emerging insight from the comparative selection is that all the examples examined:

“are perfect on neither dimension. Internally, hierarchy and power reappear, to some extent and in some projects, although they are quite different than the hierarchy of government or corporate organization. Externally, there are some spectacular successes, some failures to thrive, and many ambiguous successes. In all, present experience supports neither triumphalism nor defeatism in the utopian project. Peer models do work, and they do provide a degree of freedom in the capabilities they provide. But there is no inexorable path to greater freedom through voluntary open collaboration. There is a good deal of uncertainty and muddling through.”

Despite the uncertainties and imperfections, Prof. Benkler advocates…

“to continue to build more of the spectacular or moderate successes, and to try to colonize as much of our world as possible with the mutualistic modality of social organization. It doesn’t have to be perfect; it merely needs to offer a new dimension or sufficient diversity in how it instantiates capabilities and transmits power to offer us, who inhabit the systems that these peer systems perturb, a degree of freedom.”

Building Cities Using The Power Of The Crowd


PSFK: “Rodrigo Nino, CEO of Prodigy Network, spoke at PSFK CONFERENCE 2013 about building a crowd funded skyscraper in the city of Bogota, Colombia. With a population of over 10 million, Bogota is a quickly growing metropolitan center. This growth is predominately horizontal rather than vertical, which is creating a problems involving traffic and pollution. With 1.7 million daily commuters heading into the center of the city, the average commute from door to door in Bogota is between 75 to 90 minutes every day. This problem of horizontal growth is the biggest issue facing cities in emerging markets. The solution is to go vertical, building skyscrapers to create greater density and centralization.

The issue is raising enough capital to build such structures, and generally necessitates the involvement of large and powerful institutional investors. However, Nino envisions another way, which puts the power in the hands of the people of Bogota. By turning to crowd funding to build a skyscraper, the residents themselves become the owners of the project. In order to make this a reality, Nino has been combating the misconceptions that crowd funding can only be used to finance small projects, that it is only for local communities, and that crowd funding in real estate is not safe.”

VIDEO:

Challenge: Visualizing Online Takedown Requests


visualizing.org: “The free flow of information defines the Internet. Innovations like Wikipedia and crowdsourcing owe their existence to and are powered by the resulting streams of knowledge and ideas. Indeed, more information means more choice, more freedom, and ultimately more power for the individual and society. But — citing reasons like defamation, national security, and copyright infringement — governments, corporations, and other organizations at times may regulate and restrict information online. By blocking or filtering sites, issuing court orders limiting access to information, enacting legislation or pressuring technology and communication companies, governments and other organizations aim to censor one of the most important means of free expression in the world. What does this mean and to what extent should attempts to censor online content be permitted?…
We challenge you to visualize the removal requests in Google’s Transparency Report. What in this data should be communicated to the general public? Are there any trends or patterns in types of requests that have been complied with? Have legal and policy environments shaped what information is available and/or restricted in different countries? The data set on government requests (~1 thousand rows) provides summaries broken down by country, Google product, and reason. The data set on copyright requests, however, is much larger (~1 million rows) and includes each individual request. Use one or both data sets, by themselves or with other open data sets. We’re excited to partner with Google for this challenge, and we’re offering $5,000 in prizes.”

Enter

Deadline: Thursday, June 27, 2013, 11:59 pm EDT
Winner Announced: Thursday, July 11, 2013

 More at http://visualizing.org/contests/visualizing-online-takedown-requests

Civilized Discourse Construction Kit


Jeff Atwood at “Coding Horror“: “Forum software? Maybe. Let’s see, it’s 2013, has forum software advanced at all in the last ten years? I’m thinking no.
Forums are the dark matter of the web, the B-movies of the Internet. But they matter. To this day I regularly get excellent search results on forum pages for stuff I’m interested in. Rarely a day goes by that I don’t end up on some forum, somewhere, looking for some obscure bit of information. And more often than not, I find it there….

At Stack Exchange, one of the tricky things we learned about Q&A is that if your goal is to have an excellent signal to noise ratio, you must suppress discussion. Stack Exchange only supports the absolute minimum amount of discussion necessary to produce great questions and great answers. That’s why answers get constantly re-ordered by votes, that’s why comments have limited formatting and length and only a few display, and so forth….

Today we announce the launch of Discourse, a next-generation, 100% open source discussion platform built for the next decade of the Internet.

Discourse-logo-big

The goal of the company we formed, Civilized Discourse Construction Kit, Inc., is exactly that – to raise the standard of civilized discourse on the Internet through seeding it with better discussion software:

  • 100% open source and free to the world, now and forever.
  • Feels great to use. It’s fun.
  • Designed for hi-resolution tablets and advanced web browsers.
  • Built in moderation and governance systems that let discussion communities protect themselves from trolls, spammers, and bad actors – even without official moderators.”

Innovations in American Government Award


Press Release: “Today the Ash Center for Democratic Governance and Innovation at the John F. Kennedy School of Government, Harvard University announced the Top 25 programs in this year’s Innovations in American Government Award competition. These government initiatives represent the dedicated efforts of city, state, federal, and tribal governments and address a host of policy issues including crime prevention, economic development, environmental and community revitalization, employment, education, and health care. Selected by a cohort of policy experts, researchers, and practitioners, four finalists and one winner of the Innovations in American Government Award will be announced in the fall. A full list of the Top 25 programs is available here.
A Culture of Innovation
A number of this year’s Top 25 programs foster a new culture of innovation through online collaboration and crowdsourcing. Signaling a new trend in government, these programs encourage the generation of smart solutions to existing and seemingly intractable public policy problems. LAUNCH—a partnership among NASA, USAID, the State Department, and NIKE—identifies and scales up promising global sustainability innovations created by individual citizens and organizations. The General Services Administration’s Challenge.gov uses crowdsourcing contests to solve government issues: government agencies post challenges, and the broader American public is awarded for submitting winning ideas. The Department of Transportation’s IdeaHub also uses an online platform to encourage its employees to communicate new ideas for making the department more adaptable and enterprising.”

An API for "We the People"


WeThePeopleThe White House Blog: “We can’t talk about We the People without getting into the numbers — more than 8 million users, more than 200,000 petitions, more than 13 million signatures. The sheer volume of participation is, to us, a sign of success.
And there’s a lot we can learn from a set of data that rich and complex, but we shouldn’t be the only people drawing from its lessons.
So starting today, we’re making it easier for anyone to do their own analysis or build their own apps on top of the We the People platform. We’re introducing the first version of our API, and we’re inviting you to use it.
Get started here: petitions.whitehouse.gov/developers
This API provides read-only access to data on all petitions that passed the 150 signature threshold required to become publicly-available on the We the People site. For those who don’t need real-time data, we plan to add the option of a bulk data download in the near future. Until that’s ready, an incomplete sample data set is available for download here.”

Two-Way Citizen Engagement


StuffGovernment Technology: “A couple of years ago, a conversation was brewing among city leaders in the Sacramento, Calif., suburb of Elk Grove — the city realized it could no longer afford to limit interactions with an increasingly smartphone-equipped population to between the hours of 8 a.m. and 5 p.m… The city considered several options, including a vendor-built mobile app tailor-made to meet its specific needs. And during this process, the city discovered civic engagement startup PublicStuff. Founded by Forbes’ 30 Under 30 honoree Lily Liu, the company offers a service request platform that lets users report issues of concern to the city.

Liu, who previously held positions with both New York City and Long Beach, Calif., realized that many cities couldn’t afford a full-blown 311 call center system to handle citizen requests. Many need a less expensive way of providing responsive customer service to the community. PublicStuff now fills that need for more than 200 cities across the country.”

Cybersecurity Issues in Social Media and Crowdsourcing


trustworthy_thumbWilson Center: ” The Commons Lab today released a new policy memo exploring the vulnerabilities facing the widespread use and acceptance of social media and crowdsourcing. This is the second publication in the project’s policy memo series.
Using real-world examples, security expert George Chamales describes the most-pressing cybersecurity vulnerabilities in this space and calls for the development of best practices to address these vulnerabilities, ultimately concluding that it is possible for institutions to develop trust in the emerging technologies. From the memo’s executive summary:
Individuals and organizations interested in using social media and crowdsourcing currently lack two key sets of information: a systematic assessment of the vulnerabilities in these technologies and a comprehensive set of best practices describing how to address those vulnerabilities. Identifying those vulnerabilities and developing those best practices are necessary to address a growing number of incidents ranging from innocent mistakes to targeted attacks that have claimed lives and cost millions of dollars.
Click here to read the full memo on Scribd.

Primer on Crowdfunding


crowdfundingPrimer by ValuationApp: “Crowdfunding can be defined as raising funds from the general public usually through internet platforms in order to support a project started by an individual or an organization….Crowdfunding is essentially a subset of Crowdsourcing; a process where organizations reach out to their customers and the general public, and outsource some of their functions to the public in order to get feedback, ideas and solutions. In crowdsourcing, the participants either work for free or for a very small amount…the first historically documented crowdfunding event was the completion of the Statue of Liberty in 1885, where the city reached out to the crowd through newspapers and part of the money required to build the statue was contributed by the citizens…
Several benefits of crowdfunding have been discussed in the previous sections, so in this section let’s cut right to the chase and present points in the most compact form. Through crowdfunding, individuals and organizations can:

  1. Reach out to a wide range of people all over the world.
  2. Raise large amounts of funds while simultaneously creating their own brand identity.
  3. Gain valuable feedback on the product/service/project they are raising the funds for.
  4. Turn funders into future customers.
  5. Stop depending on large investment from investors and thus enjoy minimum interference from the investors.
  6. Increase public awareness about their products and gain free word of mouth marketing on social media.”