Sharing in a Changing Climate


Helen Goulden in the Huffington Post: “Every month, a social research agency conducts a public opinion survey on 30,000 UK households. As part of this households are asked about what issues they think are the most important; things such as crime, unemployment, inequality, public health etc. Climate change has ranked so consistently low on these surveys that they don’t both asking any more.
On first glance, it would appear that most people don’t care about a changing climate.
Yet, that’s simply not true. Many people care deeply, but fleetingly – in the same way they may consider their own mortality before getting back to thinking about what to have for tea. And others care, but fail to change their behaviour in a way that’s proportionate to their concerns. Certainly that’s my unhappy stomping ground.
Besides what choices do we really have? Even the most progressive, large organisations have been glacial to move towards any form of real form of sustainability. For many years we have struggled with the Frankenstein-like task of stitching ‘sustainability’ onto existing business and economic models and the results, I think, speak for themselves.
That the Collaborative Economy presents us with an opportunity – in Napster-like ways – to disrupt and evolve toward something more sustainable is compelling idea. Looking out to a future filled with opportunities to reconfigure how we produce, consume and dispose of the things we want and need to live, work and play.
Whether the journey toward sustainability is short or long, it will be punctuated with a good degree of turbulence, disruption and some largely unpredictable events. How we deal with those events and what role communities, collaboration and technology play may set the framework and tone for how that future evolves. Crises and disruption to our entrenched living patterns present ripe opportunities for innovation and space for adopting new behaviours and practices.
No-one is immune from the impact of erratic and extreme weather events. And if we accept that these events are going to increase in frequency, we must draw the conclusion that emergency state and government resources may be drawn more thinly over time.
Across the world, there is a fairly well organised state and international infrastructure for dealing with emergencies , involving everyone from the Disaster Emergency Committee, the UN, central and local government and municipalities, not for profit organisations and of course, the military. There is a clear reason why we need this kind of state emergency response; I’m not suggesting that we don’t.
But through the rise of open data and mass participation in platforms that share location, identity and inventory, we are creating a new kind of mesh; a social and technological infrastructure that could considerably strengthen our ability to respond to unpredictable events.
In the last few years we have seen a sharp rise in the number of tools and crowdsourcing platforms and open source sensor networks that are focused on observing, predicting or responding to extreme events:
• Apps like Shake Alert, which emits a minute warning that an earthquake is coming
• Rio’s sensor network, which measures rainfall outside the city and can predict flooding
• Open Source sensor software Arduino which is being used to crowd-source weather and pollution data
• Propeller Health, which is using Asthma sensors on inhalers to crowd-source pollution hotspots
• Safecast, which was developed for crowdsourcing radiation levels in Japan
Increasingly we have the ability to deploy open source, distributed and networked sensors and devices for capturing and aggregating data that can help us manage our responses to extreme weather (and indeed, other kinds of) events.
Look at platforms like LocalMind and Foursquare. Today, I might be using them to find out whether there’s a free table at a bar or finding out what restaurant my friends are in. But these kind of social locative platforms present an infrastructure that could be life-saving in any kind of situation where you need to know where to go quickly to get out of trouble. We know that in the wake of disruptive events and disasters, like bombings, riots etc, people now intuitively and instinctively take to technology to find out what’s happening, where to go and how to co-ordinate response efforts.
During the 2013 Bart Strike in San Francisco, ventures like Liquid Space and SideCar enabled people to quickly find alternative places to work, or alternatives to public transport, to mitigate the inconvenience of the strike. The strike was a minor inconvenience compared to the impact of a hurricane and flood but nevertheless, in both those instances, ventures decided waive their fees; as did AirBnB when 1,400 New York AirBnB hosts opened their doors to people who had been left homeless through Hurricane Sandy in 2012.
The impulse to help is not new. The matching of people’s offers of help and resources to on-the-ground need, in real time, is.”

The Surprising Accuracy Of Crowdsourced Predictions About The Future


Adele Peters in FastCo-Exist:If you have a question about what’s going to happen next in Syria or North Korea, you might get more accurate predictions by asking a group of ordinary people than from foreign policy experts or even, possibly, CIA agents with classified information. Over the last few years, the Good Judgment Project has proven that crowdsourcing predictions is a surprisingly accurate way to forecast the future.

The project, sponsored by the U.S. Director of National Intelligence office, is currently working with 3,000 people to test their ability to predict outcomes in everything from world politics to the economy. They aren’t experts, just people who are interested in the news.

“We just needed lots of people; we had very few restrictions,” says Don Moore, an associate professor at University of California-Berkeley, who co-led the project. “We wanted people who were interested, and curious, who were moderately well-educated and at least aware enough of the world around them that they listened to the news.”
The group has tackled 250 questions in the experiment so far. None of them have been simple; current questions include whether Turkey will get a new constitution and whether the U.S. and the E.U. will reach a trade deal. But the group consistently got answers right more often than individual experts, just through some simple online research and, in some cases, discussions with each other.
The crowdsourced predictions are even reportedly more accurate than those from intelligence agents. One report says that when “superpredictors,” the people who are right most often, are grouped together in teams, they can outperform agents with classified information by as much as 30%. (The researchers can’t confirm this fact, since the accuracy of spies is, unsurprisingly, classified).
…Crowdsourcing could be useful for any type of prediction, Moore says, not only what’s happening in world politics. “Every major decision depends on a forecast of the future,” he explains. “A company deciding to launch a new product has to figure out what sales might be like. A candidate trying to decide whether to run for office has to forecast how they’ll do in the election. In trying to decide whom to marry, you have to decide what your future looks like together.”
“The way corporations do forecasting now is an embarrassment,” he adds. “Many of the tools we’re developing would be enormously helpful.”
The project is currently recruiting new citizen predictors here.”

 

Crowdsourcing the future: predictions made with a social network


New Paper by Clifton Forlines et al: “Researchers have long known that aggregate estimations built from the collected opinions of a large group of people often outperform the estimations of individual experts. This phenomenon is generally described as the “Wisdom of Crowds”. This approach has shown promise with respect to the task of accurately forecasting future events. Previous research has demonstrated the value of utilizing meta-forecasts (forecasts about what others in the group will predict) when aggregating group predictions. In this paper, we describe an extension to meta-forecasting and demonstrate the value of modeling the familiarity among a population’s members (its social network) and applying this model to forecast aggregation. A pair of studies demonstrates the value of taking this model into account, and the described technique produces aggregate forecasts for future events that are significantly better than the standard Wisdom of Crowds approach as well as previous meta-forecasting techniques.”
VIDEO:

Digital Humanitarians


New book by Patrick Meier on how big data is changing humanitarian response: “The overflow of information generated during disasters can be as paralyzing to humanitarian response as the lack of information. This flash flood of information when amplified by social media and satellite imagery is increasingly referred to as Big Data—or Big Crisis Data. Making sense of Big Crisis Data during disasters is proving an impossible challenge for traditional humanitarian organizations, which explains why they’re increasingly turning to Digital Humanitarians.
Who exactly are these Digital Humanitarians? They’re you, me, all of us. Digital Humanitarians are volunteers and professionals from the world over and from all walks of life. What do they share in common? The desire to make a difference, and they do that by rapidly mobilizing online in collaboration with international humanitarian organizations. They make sense of vast volumes of social media and satellite imagery in virtually real-time to support relief efforts worldwide. How? They craft and leverage ingenious crowdsourcing solutions with trail-blazing insights from artificial intelligence.
In sum, this book charts the sudden and spectacular rise of Digital Humanitarians by sharing their remarkable, real-life stories, highlighting how their humanity coupled with innovative solutions to Big Data is changing humanitarian response forever. Digital Humanitarians will make you think differently about what it means to be humanitarian and will invite you to join the journey online.
Clicker here to be notified when the book becomes available. For speaking requests, please email [email protected].”

Crowdsourcing medical expertise in near real time


Paper by Max H. Sims et al in Journal of Hospital Medicine: “Given the pace of discovery in medicine, accessing the literature to make informed decisions at the point of care has become increasingly difficult. Although the Internet creates unprecedented access to information, gaps in the medical literature and inefficient searches often leave healthcare providers’ questions unanswered. Advances in social computation and human computer interactions offer a potential solution to this problem. We developed and piloted the mobile application DocCHIRP, which uses a system of point-to-multipoint push notifications designed to help providers problem solve by crowdsourcing from their peers. Over the 244-day pilot period, 85 registered users logged 1544 page views and sent 45 consult questions. The median initial first response from the crowd occurred within 19 minutes. Review of the transcripts revealed several dominant themes, including complex medical decision making and inquiries related to prescription medication use. Feedback from the post-trial survey identified potential hurdles related to medical crowdsourcing, including a reluctance to expose personal knowledge gaps and the potential risk for “distracted doctoring.” Users also suggested program modifications that could support future adoption, including changes to the mobile interface and mechanisms that could expand the crowd of participating healthcare providers.”

The Transformative Impact of Data and Communication on Governance


Steven Livingston at Brookings: “How do digital technologies affect governance in areas of limited statehood – places and circumstances characterized by the absence of state provisioning of public goods and the enforcement of binding rules with a monopoly of legitimate force?  In the first post in this series I introduced the limited statehood concept and then described the tremendous growth in mobile telephony, GIS, and other technologies in the developing world.   In the second post I offered examples of the use of ICT in initiatives intended to fill at least some of the governance vacuum created by limited statehood.  With mobile phones, for example, farmers are informed of market conditions, have access to liquidity through M-Pesa and similar mobile money platforms….
This brings to mind another type of ICT governance initiative.  Rather than fill in for or even displace the state some ICT initiatives can strengthen governance capacity.  Digital government – the use of digital technology by the state itself — is one important possibility.  Other initiatives strengthen the state by exerting pressure. Countries with weak governance sometimes take the form of extractive states or those, which cater to the needs of an elite, leaving the majority of the population in poverty and without basic public services. This is what Daron Acemoglu and James A. Robinson call extractive political and economic institutions.  Inclusive states, on the other hand, are pluralistic, bound by the rule of law, respectful of property rights, and, in general, accountable.  Accountability mechanisms such as a free press and competitive multiparty elections are instrumental to discourage extractive institutions.  What ICT-based initiatives might lend a hand in strengthening accountability? We can point to three examples.

Example One: Using ICT to Protect Human Rights

Nonstate actors now use commercial, high-resolution remote sensing satellites to monitor weapons programs and human rights violations.  Amnesty International’s Remote Sensing for Human Rights offers one example, and Satellite Sentinel offers another.  Both use imagery from DigitalGlobe, an American remote sensing and geospatial content company.   Other organizations have used commercially available remote sensing imagery to monitor weapons proliferation.  The Institute for Science and International Security, a Washington-based NGO, revealed the Iranian nuclear weapons program in 2003 using commercial satellite imagery…

Example Two: Crowdsourcing Election Observation

Others have used mobile phones and GIS to crowdsource election observation.  For the 2011 elections in Nigeria, The Community Life Project, a civil society organization, created ReclaimNaija, an elections process monitoring system that relied on GIS and amateur observers with mobile phones to monitor the elections.  Each of the red dots represents an aggregation of geo-located incidents reported to the ReclaimNaija platform.  In a live map, clicking on a dot disaggregates the reports, eventually taking the reader to individual reports.  Rigorous statistical analysis of ReclaimNaija results and the elections suggest it contributed to the effectiveness of the election process.

ReclaimNaija: Election Incident Reporting System Map

ReclaimNaija: Election Incident Reporting System Map

Example Three: Using Genetic Analysis to Identify War Crimes

In recent years, more powerful computers have led to major breakthroughs in biomedical science.  The reduction in cost of analyzing the human genome has actually outpaced Moore’s Law.  This has opened up new possibilities for the use of genetic analysis in forensic anthropology.   In Guatemala, the Balkans, Argentina, Peru and in several other places where mass executions and genocides took place, forensic anthropologists are using genetic analysis to find evidence that is used to hold the killers – often state actors – accountable…”

In Austria, council uses app to crowdsource community issues


Springwise: “Civic authorities can’t be everywhere at once and often rely on citizens to inform them of the improvements that need making. The NYPD already launched its own crowdsourcing crime reports app, and now the Bürgerforum Vorarlberg mobile app is enabling citizens to flag community issues that need addressing by sending photos and text direct to the council.
Available for all residents to download from the App Store and Google Play, the app has been developed by Vorarlberg news outlets VN and Vol.at. Users who have found a problem on the streets of the Austrian province can take a photo and add a caption, while the app automatically adds a geolocation tag. The issue is then added to a map of complaints and concerns filed by other residents. The idea is that local authorities can then easily see the issues that need to be dealt with.
Website: www.buergerforum.vol.at
Contact: www.twitter.com/vorarlberg

Quizz: Targeted Crowdsourcing with a Billion (Potential) Users


Paper by PG. Ipeirotis and E Gabrilovich:  “We describe Quizz, a gamified crowdsourcing system that simultaneously assesses the knowledge of users and acquires new knowledge from them. Quizz operates by asking users to complete short quizzes on specific topics; as a user answers the quiz questions, Quizz estimates the user’s competence. To acquire new knowledge, Quizz also incorporates questions for which we do not have a known answer; the answers given by competent users provide useful signals for selecting the correct answers for these questions. Quizz actively tries to identify knowledgeable users on the Internet by running advertising campaigns, effectively leveraging the targeting capabilities of existing, publicly available, ad placement services. Quizz quantifies the contributions of the users using information theory and sends feedback to the advertising system about each user. The feedback allows the ad targeting mechanism to further optimize ad placement.
Our experiments, which involve over ten thousand users, confirm that we can crowdsource knowledge curation for niche and specialized topics, as the advertising network can automatically identify users with the desired expertise and interest in the given topic. We present controlled experiments that examine the effect of various incentive mechanisms, highlighting the need for having short-term rewards as goals, which incentivize the users to contribute. Finally, our cost-quality analysis indicates that the cost of our approach is below that of hiring workers through paid-crowdsourcing platforms, while offering the additional advantage of giving access to billions of potential users all over the planet, and
being able to reach users with specialized expertise that is not typically available through existing labor marketplaces.”

Crowdsourcing “Monopoly”


The Economist: “In 1904 a young American named Elizabeth Magie received a patent for a board game in which players used tokens to move around a four-sided board buying properties, avoiding taxes and jail, and collecting $100 every time they passed the board’s starting-point. Three decades later Charles Darrow, a struggling salesman in Pennsylvania, patented a tweaked version of the game as “Monopoly”. Now owned by Hasbro, a big toymaker, it has become one of the world’s most popular board games, available in dozens of languages and innumerable variations.
Magie was a devotee of Henry George, an economist who believed in common ownership of land; her game was designed to be a “practical demonstration of the present system of land-grabbing with all its usual outcomes and consequences.” And so it has become, though players snatch properties more in zeal than sadness. In “Monopoly” as in life, it is better to be rich than poor, children gleefully bankrupt their parents and nobody uses a flat iron any more.
Board-game makers have had to find their footing in a digital age. Hasbro’s game-and-puzzle sales fell by 4% in 2010—the year the iPad came to market—and 10% in 2011. Since then, however, its game-and-puzzle sales have rebounded, rising by 2% in 2012 and 10% in 2013. Stephanie Wissink, a youth-market analyst with Piper Jaffray, an investment bank, says that Hasbro has learned to become “co-creative…They’re infusing more social-generated content into their marketing and product development.”
Some of that content comes from Facebook. Last year, “Monopoly” fans voted on Hasbro’s Facebook page to jettison the poor old flat iron in favour of a new cat token. “Scrabble” players are voting on which word to add to the new dictionary (at press time, 16 remain, including “booyah”, “adorbs” and “cosplay”). “Monopoly” fans, meanwhile, are voting on which of ten house rules—among them collecting $400 rather than $200 for landing on “Go”, requiring players to make a full circuit of the board before buying property and “Mom always gets out of jail free. Always. No questions asked”—to make official…”

Public interest labs to test open governance solutions


Kathleen Hickey in GCN: “The Governance Lab at New York University (GovLab) and the MacArthur Foundation Research Network have formed a new network, Open Governance, to study how to enhance collaboration and decision-making in the public interest.
The MacArthur Foundation provided a three-year grant of $5 million for the project; Google’s philanthropic arm, Google.org, also contributed. Google.org’s technology will be used to develop platforms to solve problems more openly and to run agile, real-world experiments with governments and NGOs to discover ways to enhance decision-making in the public interest, according to the GovLab announcement.
Network members include 12 experts in computer science, political science, policy informatics, social psychology and philosophy, law, and communications. This group is supported by an advisory network of academics, technologists, and current and former government officials. The network will assess existing government programs and experiment with ways to improve decision-making at the local, national and international government levels.
The Network’s efforts focus on three areas that members say have the potential to make governance more effective and legitimate: getting expertise in, pushing data out and distributing responsibility.
Through smarter governance, they say, institutions can seek input from lay and expert citizens via expert networking, crowdsourcing or challenges.  With open data governance, institutions can publish machine-readable data so that citizens can easily analyze and use this information to detect and solve problems. And by shared governance, institutions can help citizens develop solutions through participatory budgeting, peer production or digital commons.
“Recognizing that we cannot solve today’s challenges with yesterday’s tools, this interdisciplinary group will bring fresh thinking to questions about how our governing institutions operate and how they can develop better ways to help address seemingly intractable social problems for the common good,” said MacArthur Foundation President Robert Gallucci.
GovLab’s mission is to study and launch “experimental, technology-enabled solutions that advance a collaborative, networked approach to re-invent existing institutions and processes of governance to improve people’s lives.” Earlier this year GovLab released a preview of its Open Data 500 study of 500 companies using open government data as a key business resource.”