Open government data emerging, trust in government declining


Monika Ermert in Internet Policy Review: “The use of open government data has declined since last year, a new study by the Initiative D21 and the Institute for Public Information Management (ipima) reported at a press conference in Berlin today. According to the fourth edition of the eGovernment Monitor, the number of users of eGovernment services in Sweden in 2013 was 53 percent, compared to 70 percent in 2012. On average, the decline was as high as 8 percent in those countries that were monitored. Numerous data breach scandals and the revelations about pervasive surveillance were obvious reasons for the heightened caution, the researchers wrote in their summary.
For the eGovernment Monitor, groups of 1000 users respectively in Austria, Germany, Sweden, Switzerland, the UK and the US were questioned on their experiences with eGovernment open data – from the more practical online tax declaration to the still rather nascent online participatory possibilities.
With the exception of Austria, all countries according to the survey lost e-Government users. Apart from Sweden, the US (down 24 from 39) and the UK (down to 34 from 45) lost most eGovernment users. While in 2012 eGovernment use was still growing in numbers in all countries, this year’s results were alarming, Robert Wieland CEO of TNS Infratest and Vice-president of D21, an industry driven initiative for the information society and IT services, said. “We see a loss of trust in the security of eGovernance services,” he said, calling to government and administration to act upon it….
Quite obviously, users of eGovernment services ask for much higher standards, with, for example, 67 percent of German users questioning the security of data transmission to eGovernment services sites. The risk that data transferred to eGovernment sites might be stolen was said to be a big problem by 65 percent of UK (up from a mere 6 percent in 2012) and US users (up from 11 percent).
Also satisfaction with the standards of government services online in general is on the decline, according to the eGovernment Monitor-study. Users complain a lot about meagre usability, lack of seamlessness and transparency of the services. Where a service has been focussed and worked on by governments, usage numbers have grown despite the more bleak general trend, as the numbers for the German tax declaration show (plus 2 percent). The usability issues, and perhaps also the issue of security of transmission, can probably be addressed more easily than the trust problem.”

E-Government and Its Limitations: Assessing the True Demand Curve for Citizen Public Participation


Paper by David Karpf: “Many e-government initiatives start with promise, but end up either as digital “ghost towns” or as a venue exploited by organized interests. The problem with these initiatives is rooted in a set of common misunderstandings about the structure of citizen interest in public participation – simply put, the Internet does not create public interest, it $2 public interest. Public interest can be high or low, and governmental initiatives can be polarized or non-polarized. The paper discusses two common pitfalls (“the Field of Dreams Fallacy” and “Blessed are the Organized”) that demand alternate design choices and modified expectations. By treating public interest and public polarization as variables, the paper develops a typology of appropriate e-government initiatives that can help identify the boundary conditions for transformative digital engagement.”

Social movements and their technologies. wiring social change


New book by Stefania Milan: “Social Movements and Their Technologies. Wiring Social Change explores the interplay between social movements and their “liberated technologies”. It analyzes the rise of low-power radio stations and radical internet projects (“emancipatory communication practices”) as a political subject, focusing on the sociological and cultural processes at play. It provides an overview of the relationship between social movements and technology and investigates what is behind the communication infrastructure that made possible the main protest events of the past 15 years. In doing so, Stefania Milan illustrates how contemporary social movements organize in order to create autonomous alternatives to communication systems and networks and how they contribute to change the way people communicate in daily life, as well as try to change communication policy from the grassroots….
Read an excerpt from the book
“The question of infrastructure might sound trivial in times of abundance of “free” social media, microblogging platforms and apps allowing people to voice their opinions and share pictures and videos at will, and at virtually no cost. But we often forget that these platforms are owned and controlled by media and telecoms corporations whose agenda focuses on profit and corporate interests rather than participation, empowerment, and social justice. With this in mind, in recent decades activist groups have increasingly challenged media corporations and state-owned broadcasters on their own terrain. They have created alternatives to existing communication infrastructure by setting up community radio and television stations, and alternative websites for self-produced information. Such grassroots media have allowed broader swathes of the citizenry to access media production and secure communication channels. They have become what DeeDee Halleck calls “infrastructures of resistance” (2002, p. 191) to the neoliberal order in the media realm.”

Fort McMoney Online Game-Documentary Puts Fate Of Alberta Oilsands In Players' Hands


The Huffington Post: “The fate of the Alberta oilsands is now in the hands of the people. An interactive web documentary-game, titled “Fort McMoney,” launched Monday, inviting players into an immersive online experience set far north in the oil town of Fort McMurray, Alta.
Players explore the city and connect with key players in the oil industry, environmental activists as well as those living and working in the city and surrounding oil patch. Players learn the town’s environmental, cultural, political, social and economic concerns.
Every week for four weeks, players will explore different themes and issues of concern in the oil patch, virtually walking through the city to interview residents, executives and activists. At the end of each week, players vote in a referendum and try to convince other players of their opinions. The results of the referendum will decide the course of the game – for instance, users may decide to make the environment a priority over economy, or vice versa.
Votes will be tallied each Sunday evening, and Fort McMurray will change accordingly…
Fort McMoney, a joint project by the National Film Board and Montreal-based Toxa and Franco-German TV network Arte, is available in English, French and German. It can be played on a computer browser or tablet and requires players to register with Facebook or Twitter beyond the first segment.”

DataViva: a Big Data Engine for the Brazilian Economy


Piece by André Victor dos Santos Barrence and Cesar A. Hidalgo: “The current Internet paradigm in which one can search about anything and retrieve information is absolutely empowering. We can browse files, websites and indexes and effortlessly reach good amount of information. Google, for instance, was explicitly built on a library analogy available to everyone. However, it is a world where information that should be easily accessible is still hidden in unfriendly databases, and that the best-case scenario is finding few snippets of information embedded within the paragraphs of a report. But is this the way it should be? Or is this just the world we are presently stuck with?
The last decade has been particularly marked by an increasing hype on big data and analytics, mainly fueled by those who are interested in writing narratives on the topic but not necessarily coding about it, even when data itself is not the problem.
Let’s take the case of governments. Governments have plenty of data and in many cases it is actually public (at least in principle). Governments “know” how many people work in every occupation, in every industry and in every location; they know their salaries, previous employers and education history. From a pure data perspective all that is embedded in tax, social security records or annual registrations. From a more pragmatic perspective, it is still inaccessible and hidden even when it is legally open the public. We live in a world where the data is there, but where the statistics and information are not.
The state government of Minas Gerais in Brazil (3rd economy the country, territory larger than France and 20 millions inhabitants) made an important step in that direction by releasing DataViva.info, a platform that opens data for exports and occupations for the entire formal sector of the Brazilian economy through more than 700 million interactive visualizations. Instead of poorly designed tables and interfaces, it guides users to answer questions or freely discover locations, industries and occupations in Brazil that are of interest to them. DataViva allows users to explore simple questions such as the evolution of exports in the last decade for each of the 5,567 municipalities in the country, or highly specific queries, for instance, the average salaries paid to computer scientists working in the software development industry in Belo Horizonte, the state capital of Minas.
DataViva’s visualizations are built on the idea that the industrial and economic activity development of locations is highly path dependent. This means that locations are more likely to be successful at developing industries and activities that are related to the ones already existing, since it indicates the existence of labor inputs, and other capabilities, that are specific and that can often be redeployed to a few related industries and activities. Thus, it informs the processes by which opportunities can be explored and prospective pathways for greater prosperity.
The idea that information is key for the functioning of economies is at least as old as Friedrich Hayek’s seminal paper The Use of Knowledge in Society from 1945. According to Hayek, prices help coordinate economic activities by providing information about the wants and needs of goods and services. Yet, the price information can only serve as a signal as long as people know those prices. Maybe the salaries for engineers in the municipality of Betim (Minas Gerais) are excellent and indicate a strong need for them? But who would have known how many engineers are there in Betim and what are their average salaries?
But the remaining question is: why is Minas Gerais making all of this public data easily available? More than resorting to the contemporary argument of open government Minas understands this is extremely valuable information for investors searching for business opportunities, entrepreneurs pursuing new ventures or workers looking for better career prospects. Lastly, the ultimate goal of DataViva is to provide a common ground for open discussions, moving away from the information deprived idea of central planning and into a future where collaborative planning might become the norm. It is a highly creative attempt to renew public governance for the 21st century.
Despite being a relatively unknown state outside of Brazil, by releasing a platform as DataViva, Minas is providing a strong signal about where in world governments are really pushing forward innovation rather than simply admiring and copying solutions that used to come from trendsetters in the developed world. It seems like real innovation isn’t necessarily taking place in Washington, Paris or London anymore.”
 

The Knight Foundation: Pulling back the curtain on civic tech


The Knight Foundation: “A new report released today by Knight titled “The Emergence of Civic Tech: Investments in a Growing Field” aims to advance the movement by providing a starting place for understanding activity and investment in the sector. The report identifies more than $430 million of private and philanthropic investment directed to 102 civic tech organizations from January 2011 to May 2013. In total, the analysis identifies 209 civic tech organizations that cluster around pockets of activity such as tools that improve government data utility, community organizing platforms and online neighborhood forums. Along with the report, we’ve developed an interactive data visualization tool to explore the network of civic tech organizations and their connections to one another.
In addition to scanning civic tech organizations, the report examines investors in this growing field and implications for ongoing philanthropic support. An overwhelming 84 percent of funding to civic tech organizations has come from private capital, though philanthropic capital outpaces private investment in clusters of tech related to open government. The analysis reveals an opportunity for greater co-investment by foundations, which have rarely teamed with other types of investors to fund civic tech organizations. Finally, the report suggests a few areas—such as peer-to-peer sharing of goods and services—that have already attracted significant amounts of private capital where philanthropy could perhaps have more influence by pursuing policy changes than it could through more small grants.
Equally exciting for us has been piloting this new, data-driven approach for doing social sector research. Knight worked with Quid, a firm that specializes in data analytics and network analysis, to map the field and overlay investment data contained in Quid’s database dating back to January 2011. Our intention from the start was to make the data open and we’ve developed a civic tech data directory with all the organizations and investments included in the review.
But the real power of the review will come through continuing to update it over time. Our current analysis is certainly not exhaustive, and there have undoubtedly been investments in civic tech organizations that eluded Quid’s review of private and philanthropic reporting databases. That’s why we’re seeking feedback and suggestions for other organizations and investments to include in the analysis; we will continuously update the data directory and will refresh the analysis in 2014. We don’t see this as just an attempt to document civic tech’s past; it’s a step for building shared insights and strategies around the future of civic tech where none previously existed.”

'Fix-It Squads': prototyping a way to better work with business in fixing problems


DesignGov (AU): “Can you really understand a problem if you have no experience with it? And can you really fix a problem if you don’t understand it?
The public sector plays a key role in the business environment, and sometimes that includes the generation and the resolution of problems faced by businesses. Our research as part of the business and government interactions project suggests that when businesses face issues that relate to multiple government agencies and/or multiple jurisdictions, it can be difficult for them to convey their experience. A problem that is very real for them can seem distributed and minor to the parts of the public sector that are connected with it. It is also difficult for public servants to get across the ‘whole’ of the problem and what can be done about it, when the solution may require coordination across agencies and where it may be hard to prioritise competing issues.
Through the ‘Fix-It Squads’ concept, we’re investigating how problem resolution processes might be improved:

  • To give public servants the opportunity to become immersed in the problem at hand and to share in the lived experience of it
  • To give businesses the opportunity to explain and show the problem as they experience it, rather than in the terms of public sector agencies (who might be contributing to the problem).

We are seeking your help and participation in prototyping. This post gives a quick overview of the ‘Fix-It Squads’ concept, asks for your help with the prototyping, and provides an expanded explanation of what Fix-It Squads might involve and why something like them are needed (in addition to the description provided in the Lost in Translation report and the associated prototyping prospectus).
FixIt Squads Synopsis
 

Data Mining Reveals the Secret to Getting Good Answers


arXiv: “If you want a good answer, ask a decent question. That’s the startling conclusion to a study of online Q&As.

If you spend any time programming, you’ll probably have come across the question and answer site Stack Overflow. The site allows anybody to post a question related to programing and receive answers from the community. And it has been hugely successful. According to Alexa, the site is the 3rd most popular Q&A site in the world and 79th most popular website overall.
But this success has naturally led to a problem–the sheer number of questions and answers the site has to deal with. To help filter this information, users can rank both the questions and the answers, gaining a reputation for themselves as they contribute.
Nevertheless, Stack Overflow still struggles to weed out off topic and irrelevant questions and answers. This requires considerable input from experienced moderators. So an interesting question is whether it is possible to automate the process of weeding out the less useful question and answers as they are posted.
Today we get an answer of sorts thanks to the work of Yuan Yao at the State Key Laboratory for Novel Software Technology in China and a team of buddies who say they’ve developed an algorithm that does the job.
And they say their work reveals an interesting insight: if you want good answers, ask a decent question. That may sound like a truism, but these guys point out that there has been no evidence to support this insight, until now.
…But Yuan and co digged a little deeper. They looked at the correlation between well received questions and answers. And they discovered that these are strongly correlated.
A number of factors turn out to be important. These include the reputation of the person asking the question or answering it, the number of previous questions or answers they have posted, the popularity of their input in the recent past along with measurements like the length of the question and its title.
Put all this into a number cruncher and the system is able to predict the quality score of the question and its expected answers. That allows it to find the best questions and answers and indirectly the worst ones.
There are limitations to this approach, of course…In the meantime, users of Q&A sites can learn a significant lesson from this work. If you want good answers, first formulate a good question. That’s something that can take time and experience.
Perhaps the most interesting immediate application of this new work might be as a teaching tool to help with this learning process and to boost the quality of questions and answers in general.
See also: http://arxiv.org/abs/1311.6876: Want a Good Answer? Ask a Good Question First!”

El Hacker Cívico: Civic-Minded Techies Gain Sway with Government in Mexico and Beyond


in the Huffington Post: “A handful of young hackers looked up from their laptops when Jorge Soto burst into the upstairs office they shared in an old Mexico City house one morning last spring. Soto wanted to be sure they’d seen the front-page headline then flying across Twitter: Mexico’s congress was set to spend 115 million pesos (then US $9.3 million) on a mobile app that would let 500 lawmakers track legislative affairs from their cellphones — more than a hundred times what such software could cost.
To many in Mexico, what became known as the “millionaire’s app” was just the latest in an old story of bloated state spending; but Soto and his colleagues saw a chance to push a new approach instead. In two days, they’d covered their white office walls with ideas for a cheaper alternative and launched an online contest that drew input from more than 150 software developers and designers, producing five open-source options in two weeks.
Lawmakers soon insisted they’d never known about the original app, which had been quietly approved by a legislative administrative board; and a congressional spokesman rushed to clarify that the project had been suspended. Invited to pitch their alternatives to Congress, a half-dozen young coders took the podium in a sloping auditorium at the legislature. The only cost for their work: a 11,500-peso (then US $930) prize for the winner.
“We didn’t just ‘angry tweet,’ we actually did something,” Soto, a 28-year-old IT engineer and social entrepreneur, said at the time. “Citizens need to understand democracy beyond voting every few years, and government needs to understand that we’re willing to participate.”
Seven months later, Mexico’s president appears to have heard them, hiring Soto and nine others to launch one of the world’s first federal civic innovation offices, part of a broader national digital agenda to be formally unveiled today. Building on a model pioneered in a handful of U.S. cities since 2010, Mexico’s civic innovation team aims to integrate so-called “civic hackers” with policy experts already inside government — to not only build better technology, but to seed a more tech-minded approach to problem-solving across federal processes and policy. What began as outside activism is slowly starting to creep into government….Mexico’s app incident reflects a common problem in that process: wasteful spending by non-techie bureaucrats who don’t seem to know what they’re buying — at best, out-of-touch; at worst, party to crony contracting; and overseen, if at all, by officials even less tech-savvy than themselves. Citizens, in contrast, are adopting new technologies faster than much of the public sector, growing the gap between the efficiency and accountability that they expect as private consumers, and the bureaucratic, buggy experience that government still provides.
To break that cycle, a movement of community-minded “civic hackers” like Soto has stepped into the void, offering their own low-cost tools to make government more efficient, collaborative and transparent….The platform, named Codeando Mexico, has since hosted more than 30 civic-themed challenges.
With Soto as an advisor, the team seized on the scandal surrounding the “millionare’s app” to formally launch in March, calling for help “taking down the Mexican tech mafia” – a play on the big, slow software makers that dominate public contracting around the world. In that, Codeando Mexico tackled a central civic-tech target: procurement, widely considered one of the public spheres ripest for reform. Its goal, according to Wilhelmy, was to replace clueless or “compadrismo” crony contracting with micro-procurement, swapping traditional suppliers for leaner teams of open-source coders who can release and revise what they build in near real-time. “It’s like the Robin Hood of procurement: You take money that’s being spent on big projects and bring it to the developer community, giving them an opportunity to work on stuff that matters,” he said. “There’s a whole taboo around software: government thinks it has to be expensive. We’re sending a message that there are different ways to do this; it shouldn’t cost so much.”
The maker of the costly congressional app in question, Mexico City consultancy Pulso Legislativo, insisted last spring that its hefty price tag didn’t reflect its software as much as the aggregated data and analysis behind it. But critics were quick to note that Mexican lawmakers already had access to similar data compiled by at least five publicly-funded research centers – not to mention from INFOPAL, a congressional stats system with its own mobile application. With Mexico then in the midst of a contentious telecom reform, the public may’ve been especially primed to pounce on any hint of corruption or wasteful IT spending. Codeando Mexico saw an opening.
So it was that a crew of young coders, almost all under 23-years-old, traipsed into the legislature, a motley mix of suits and skinny jeans, one-by-one pitching a panel of judges that included the head of the congressional Science and Technology Committee. Drawing on public data culled by local transparency groups, their Android and iOS apps – including the winner, “Diputados” — allowed citizens to track and opine on pending bills and to map and contact their representatives — still a relatively new concept in Mexico’s young democracy.”

Accountability Technologies – Tools for Asking Hard Questions


New book by Dietmar Offenhuber and Katja Schechtner: “A growing part of the public is concerned about cities being designed and governed in a responsible way. In the contemporary information society, however, the democratic obligation of the citizens to inform themselves thoroughly, so that they can participate in public affairs has become impossible to fulfill. Rather than submitting to the opinions of self-proclaimed experts, citizens need new ways to make sense of what is going on around them. Accountability technologies stand for new innovative approaches to bottom-up governance: technologies to monitor those in power and hold them accountable for their actions. Accountability technologies are designed to coordinate citizen-led data collection, visualization and analysis in order to achieve social change. This book takes a close look at initiatives that have succeeded in making an impact on the reality of the city, as well as the motivations, strategies and tactics of the people who create and use these technologies. How can data generated by citizens be put into action?”
See also https://web.archive.org/web/http://accountabilitytech.net/