Open Source Governance—A More Ambitious Cousin of Collaborative Governance


New paper by Ani Matei & Sergiu Ioan Irimia in the International Journal of Public Administration: “Open source represents a model generally known for its success in software production. The objective of this article is to establish a new strategic approach of using open source development principles for managing collaborative arrangements between citizens and public administration. The identity of open source governance is developed by highlighting how it is different from its main “competitor”—collaborative governance, and from other two popular concepts—open government and e-democracy. The other sections are designed to answer to public managers regarding why and what to adopt from this governance model for public sector services.”

Data-based Civic Participation


New workshop paper by C. A. Le Dantec in  HCOMP 2014/Citizen + X: Workshop on Volunteer-based Crowdsourcing in Science, Public Health and Government, Pittsburgh, PA. November 2, 2014:  “Within the past five years, a new form of technology -mediated public participation that experiments with crowdsourced data production in place of community discourse has emerged. Examples of this class of system include SeeClickFix, PublicStuff, and Street Bump, each of which mediate feedback about local neighborhood issues and help communities mobilize resources to address those issues. The experiments being playing out by this new class of services are derived from a form of public participation built on the ideas of smart cities where residents and physical environments are instrumented to provide data to improve operational efficiency and sustainability (Caragliu, Del Bo, and Nijkamp 2011). Ultimately, smart cities is the application to local government all the efficiencies that computing has always promised—efficiencies of scale, of productivity, of data—minus the messiness and contention of citizenship that play out through more traditional modes of public engagement and political discourse.
The question then, is what might it look like to incorporate more active forms of civic participation and issue advocacy in an app- and data-driven world? To begin to explore this question, my students and I have developed a smartphone app as part of a larger regional planning partnership with the City of Atlanta and the Atlanta Regional Commission. The app, called Cycle Atlanta, enables cyclists to record their ride data —where they have gone, why they went there, what kind of cyclist they are— in an effort to both generate data for planners developing new bicycling infrastructure and to broaden public participation and input in the creation of those plans…”
 

The Impact of Open Government on Innovation: Does Government Transparency Drive Innovation?


Paper by Deogirikar, Anjelika: “This study adds to the body of research on open government by empirically measuring the association of government transparency and innovation. The study uses Transparency International’s Corruption Perceptions Index (CPI) as a proxy measure of government transparency. It assumes that an increase in government transparency increases applied innovation activity, which is measured as the number of annual patents by country residents. The study also tests whether the association is different for countries participating in the Open Government Partnership (OGP), a voluntary multi-stakeholder international collaboration of 63 countries who have committed to make their governments more transparent. The analysis uses fixed effects regression on panel data from 1996 to 2011 for 95 countries, including 54 OGP members. Although the empirical results do not support the hypothesis that transparency and innovation are positively correlated for countries participating in the OGP, this finding contributes to the literature on open government by making an initial attempt to quantify the association of transparency and innovation. Additional future research demonstrating a positive relationship between transparency and innovation could help to justify implementation of open government policies and participation in the Open Government Partnership.”

Proof: How Crowdsourced Election Monitoring Makes a Difference


Patrick Meier at iRevolution: “My colleagues Catie Bailard & Steven Livingston have just published the results of their empirical study on the impact of citizen-based crowdsourced election monitoring. Readers of iRevolution may recall that my doctoral dissertation analyzed the use of crowdsourcing in repressive environments and specifically during contested elections. This explains my keen interest in the results of my colleagues’ news data-driven study, which suggests that crowdsourcing does have a measurable and positive impact on voter turnout.

Reclaim Naija

Catie and Steven are “interested in digitally enabled collective action initiatives” spearheaded by “nonstate actors, especially in places where the state is incapable of meeting the expectations of democratic governance.” They are particularly interested in measuring the impact of said initiatives. “By leveraging the efficiencies found in small, incremental, digitally enabled contributions (an SMS text, phone call, email or tweet) to a public good (a more transparent election process), crowdsourced elections monitoring constitutes [an] important example of digitally-enabled collective action.” To be sure, “the successful deployment of a crowdsourced elections monitoring initiative can generate information about a specific political process—information that would otherwise be impossible to generate in nations and geographic spaces with limited organizational and administrative capacity.”

To this end, their new study tests for the effects of citizen-based crowdsourced election monitoring efforts on the 2011 Nigerian presidential elections. More specifically, they analyzed close to 30,000 citizen-generated reports of failures, abuses and successes which were publicly crowdsourced and mapped as part of the Reclaim Naija project. Controlling for a number of factors, Catie and Steven find that the number and nature of crowdsourced reports is “significantly correlated with increased voter turnout.”

In conclusion, the authors argue that “digital technologies fundamentally change information environments and, by doing so, alter the opportunities and constraints that the political actors face.” This new study is an important contribution to the literature and should be required reading for anyone interested in digitally-enabled, crowdsourced collective action. Of course, the analysis focuses on “just” one case study, which means that the effects identified in Nigeria may not occur in other crowdsourced, election monitoring efforts. But that’s another reason why this study is important—it will no doubt catalyze future research to determine just how generalizable these initial findings are.”

Creating a national citizen engagement process for energy policy


Paper by Nick Pidgeon et al in the Proceedings of the National Academy of Sciences (PNAS): “This paper examines some of the science communication challenges involved when designing and conducting public deliberation processes on issues of national importance. We take as our illustrative case study a recent research project investigating public values and attitudes toward future energy system change for the United Kingdom. National-level issues such as this are often particularly difficult to engage the public with because of their inherent complexity, derived from multiple interconnected elements and policy frames, extended scales of analysis, and different manifestations of uncertainty. With reference to the energy system project, we discuss ways of meeting a series of science communication challenges arising when engaging the public with national topics, including the need to articulate systems thinking and problem scale, to provide balanced information and policy framings in ways that open up spaces for reflection and deliberation, and the need for varied methods of facilitation and data synthesis that permit access to participants’ broader values. Although resource intensive, national-level deliberation is possible and can produce useful insights both for participants and for science policy.”

Experiments on Crowdsourcing Policy Assessment


Paper by John Prpić, Araz Taeihagh, and James Melton Jr for the Oxford Internet Institute IPP2014: Crowdsourcing for Politics and Policy: “Can Crowds serve as useful allies in policy design? How do non-expert Crowds perform relative to experts in the assessment of policy measures? Does the geographic location of non-expert Crowds, with relevance to the policy context, alter the performance of non-experts Crowds in the assessment of policy measures? In this work, we investigate these questions by undertaking experiments designed to replicate expert policy assessments with non-expert Crowds recruited from Virtual Labor Markets. We use a set of ninety-six climate change adaptation policy measures previously evaluated by experts in the Netherlands as our control condition to conduct experiments using two discrete sets of non-expert Crowds recruited from Virtual Labor Markets. We vary the composition of our non-expert Crowds along two conditions: participants recruited from a geographical location directly relevant to the policy context and participants recruited at-large. We discuss our research methods in detail and provide the findings of our experiments.”
Full program of the Oxford Internet Institute IPP2014: Crowdsourcing for Politics and Policy can be found here.

The measurable me: the influence of self-quantification on the online user's decision-making process


Paper by Mimmi Sjöklint for the 2014 ACM International Symposium on Wearable Computers: “The advancement of information technology, online accessibility and wearable computing is fostering a new playground for users to engage with quantified data sets. On one hand, the online user is continuously yet passively exposed to different types of quantified data in online interfaces and mobile apps. On the other hand, the user may actively and knowingly be gathering quantified data through ubiquitous sensory devices, such as wearable technology, e.g. the Jawbone UP and Fitbit. In both instances, the user is exposed to versions of self-quantified measures, namely the aggregation and transformation of personally attributed activity into quantified data. This study approaches the adoption of wearables by looking at active and passive self-quantification online and explores how it may influence and support the user’s cognitive processes and subsequent decision-making process.”

Crowdteaching: Supporting Teaching as Designing in Collective Intelligence Communities


Paper by Mimi Recker, Min Yuan, and Lei Ye in the International Review of Research in Open and Distant Learning: “The widespread availability of high-quality Web-based content offers new potential for supporting teachers as designers of curricula and classroom activities. When coupled with a participatory Web culture and infrastructure, teachers can share their creations as well as leverage from the best that their peers have to offer to support a collective intelligence or crowdsourcing community, which we dub crowdteaching. We applied a collective intelligence framework to characterize crowdteaching in the context of a Web-based tool for teachers called the Instructional Architect (IA). The IA enables teachers to find, create, and share instructional activities (called IA projects) for their students using online learning resources. These IA projects can further be viewed, copied, or adapted by other IA users. This study examines the usage activities of two samples of teachers, and also analyzes the characteristics of a subset of their IA projects. Analyses of teacher activities suggest that they are engaging in crowdteaching processes. Teachers, on average, chose to share over half of their IA projects, and copied some directly from other IA projects. Thus, these teachers can be seen as both contributors to and consumers of crowdteaching processes. In addition, IA users preferred to view IA projects rather than to completely copy them. Finally, correlational results based on an analysis of the characteristics of IA projects suggest that several easily computed metrics (number of views, number of copies, and number of words in IA projects) can act as an indirect proxy of instructionally relevant indicators of the content of IA projects.”

Smartphone Movements Could Reveal Empty Parking Spots


Caleb Garling at MIT Technology Review: “Researchers have come up with a novel way to find parking spots with your smartphone. It promises to be much easier than driving around looking for an empty space, and doesn’t require the installation of pricey sensors or other methods for tracking available spots.
At the State University of New York at Buffalo, researchers built an app called PocketParker that does what they’re calling “pocketsourcing”—essentially, turning smartphones into passive sensors that track the location and movements of other users who’ve installed the app. A remote computer crunches the aggregate user actions and determines the likelihood that a lot has an open space. A paper about PocketParker will be presented at the ubiquitous computing conference UbiComp in Seattle next week.
While some parking lots employ sensors to gather information about capacity, PocketParker works without any such infrastructure. It pulls parking lot data from OpenStreetMap and calculates the number of spaces in a given lot based on its dimensions. During a study, researchers found that they could predict the number of spaces to within 6 percent of the actual number.
The app uses the smartphone’s accelerometer to determine where a user is and gauges whether he’s looking for a parking spot based on his movements. If a user drives slowly through a parking lot without stopping, that signals that the lot is full. If a user displays movements typical of walking and then suddenly speeds up and leaves the lot, that signifies that he likely just got into his car and drove away. The app calculates this in the background. “There should be no interaction required,” says SUNY Buffalo computer science professor and paper coauthor Geoffrey Challen….”

Citizen Science: The Law and Ethics of Public Access to Medical Big Data


New Paper by Sharona Hoffman: Patient-related medical information is becoming increasingly available on the Internet, spurred by government open data policies and private sector data sharing initiatives. Websites such as HealthData.gov, GenBank, and PatientsLikeMe allow members of the public to access a wealth of health information. As the medical information terrain quickly changes, the legal system must not lag behind. This Article provides a base on which to build a coherent data policy. It canvasses emergent data troves and wrestles with their legal and ethical ramifications.
Publicly accessible medical data have the potential to yield numerous benefits, including scientific discoveries, cost savings, the development of patient support tools, healthcare quality improvement, greater government transparency, public education, and positive changes in healthcare policy. At the same time, the availability of electronic personal health information that can be mined by any Internet user raises concerns related to privacy, discrimination, erroneous research findings, and litigation. This Article analyzes the benefits and risks of health data sharing and proposes balanced legislative, regulatory, and policy modifications to guide data disclosure and use.”